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冷知识,三个最核心的信息差点: 1. OpenCode — GitHub Stars 已超越 Claude Code(160K+ vs 122K+),中国几乎无人讨论 2. Gemini CLI — 1000 请求/天免费,对中国成本敏感用户极具吸引力,无报道 3. Goose/OpenHands — 代表"自主编码 Agent"方向,中国认知几乎为零
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This gave me goosebumps all over… これを見て全身鳥肌が立っちゃった… 看完这个我鸡皮疙瘩起了一身…
Hey so Gooseworx actually hates women
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Boss @layzhang Cannes Mini Vlog Series 📷 After he met a big goose by the seaside, the story unfolded! #LAY# #LayZhang#
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Why did xAI hand over a 220,000-GPU cluster to Anthropic? The technical backdrop to xAI's decision to hand Colossus 1 over to Anthropic in its entirety is more interesting than it appears. xAI deployed more than 220,000 NVIDIA GPUs at its Colossus 1 data center in Memphis. Of these, roughly 150,000 are estimated to be H100s, 50,000 H200s, and 20,000 GB200s. In other words, three different generations of silicon are mixed together inside a single cluster — a "heterogeneous architecture." For distributed training, however, this configuration is close to a disaster, according to engineers familiar with the setup. In distributed training, 100,000 GPUs must finish a single step simultaneously before the cluster can advance to the next one. Even if the GB200s finish their computation first, the remaining 99,999 chips have to wait for the slower H100s — or for any GPU that has hit a stack-related snag — to catch up. This is known as the straggler effect. The 11% GPU utilization rate (MFU: the share of theoretical FLOPs actually realized) at xAI recently reported by The Information can be read as the numerical fallout of this problem. It stands in stark contrast to the 40%-plus MFU figures achieved by Meta and Google. The problem runs deeper still. As discussed earlier, NVIDIA's NCCL has traditionally been optimized for a ring topology. It works beautifully at the 1,000–10,000 GPU scale, but once you push into the 100,000-unit range, the latency of data traversing the ring once around becomes punishingly long. GPUs need to churn through computations rapidly to keep MFU high, but while they sit waiting endlessly for data to arrive over the network fabric, more than half of the silicon falls into idle. Google sidestepped this bottleneck with its own custom topology (Google's OCS: Apollo/Palomar), but xAI, by my read, has not yet reached that stage. Layer Blackwell's (GB200) "power smoothing" issue on top, and the picture comes into focus. According to Zeeshan Patel, formerly in charge of multimodal pre-training at xAI, Blackwell GPUs draw power so aggressively that the chip itself includes a hardware feature for smoothing power delivery. xAI's existing software stack, however, was optimized for Hopper and does not understand the characteristics of the new hardware; when it imposes irregular loads on the chip, the silicon physically destructs — literally melts. That means the modeling stack must be rewritten from scratch, which in turn means scaling is far harder than most of us imagine. Pulling all of this together points to a single conclusion. xAI judged that training frontier models on Colossus 1 simply was not efficient enough to be worthwhile. It therefore moved its own training workloads wholesale onto Colossus 2, built as a 100% Blackwell homogeneous cluster. Colossus 1, on the other hand — whose mixed architecture is far less crippling for inference, which parallelizes more forgivingly — was leased in its entirety to an Anthropic that desperately needed inference capacity. Many observers point to what looks like a contradiction: Elon Musk poured enormous capital into building Colossus, only to hand the core asset over to a direct competitor in Anthropic. Others read it as xAI capitulating because it is a "middling frontier lab." But these are surface-level reads. Look at the numbers and a different picture emerges. xAI today holds roughly 550,000+ GPUs in total (on an H100-equivalent performance basis), and Colossus 1 (220,000 units) accounts for only about 40% of the total available capacity. Colossus 2 — built entirely on Blackwell — is already operational and continuing to expand. Elon kept the all-Blackwell homogeneous cluster (Colossus 2) for himself and leased out the older, mixed-generation Colossus 1. In other words, he handed the pain of rewriting the stack — the MFU-11% debacle — to Anthropic, while keeping his own focus on training the next generation of models. The real point, then, is this. Elon's objective appears to be positioning ahead of the SpaceXAI IPO at a $1.75 trillion valuation, currently floated for as early as June. The narrative SpaceXAI now needs is that xAI — long the "sore finger" — is not merely a research lab burning cash, but a business with a "neo-cloud" model in the mold of AWS, capable of leasing surplus assets at high yields. From a cost-of-capital perspective, an "AGI cash incinerator" is far less attractive to investors than a "data-center landlord generating cash." As noted above, the most important detail of the Colossus 1 lease is that it is for inference, not training. Unlike training, inference requires far less tightly synchronized inter-GPU communication. Even when the chips are heterogeneous, the workload parcels out cleanly across them in parallel. The straggler effect — the chief weakness of a mixed cluster — is essentially neutralized for inference workloads. Furthermore, with Anthropic occupying all 220,000 GPUs as a single tenant, the network-switch jitter (unanticipated latency) that arises under multi-tenancy disappears. The two sides' technical weaknesses end up complementing each other almost exactly. One insight follows. As a training cluster mixing H100/H200/GB200, Colossus 1 was an asset that could only deliver an MFU of 11%. The moment it was handed over to a single inference customer, however, that asset transformed into a cash-flow asset rented out at roughly $2.60 per GPU-hour (a weighted average of the lease rates across GPU types). For xAI, what was a "cluster from hell" for training has become a "golden goose" minting $5–6 billion in annual revenue when redeployed for inference. Elon's genius, I would argue, lies not in the model but in this asset-rotation structure. The weight of that $6 billion becomes clearer when set against xAI's income statement. Annualizing xAI's 1Q26 net loss yields roughly $6 billion in losses per year. The $5–6 billion in annual revenue generated by leasing Colossus 1 to Anthropic, in other words, almost perfectly hedges xAI's loss figure. This single deal effectively pulls xAI to break-even. Heading into the SpaceXAI IPO, this functions as a core line of financial defense. From a cost-of-capital standpoint, if the image shifts from "research lab burning cash" to "infrastructure tollgate stably printing $6 billion a year," the entire tone of the offering can change. (May 8, 2026, Mirae Asset Securities)
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Sign: No entry into this dangerous area.Goose: I’m a strong swimmer, I should be fine. #Goose# #SafetyWarning# #Funny# 告示牌:危域不可一遊,大鵝:我水性好應該沒事吧? #大鵝# #安全警告# #搞笑#
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El circo digital más famoso de internet da el salto al formato japonés. Se acaba de confirmar que la exitosa serie animada The Amazing Digital Circus tendrá una adaptación oficial al manga. La historia estará a cargo de sus creadores originales, Glitch Productions y Gooseworx, mientras que el arte será ilustrado por Sakura. El primer volumen saldrá a la venta en otoño de 2026. Pronto veremos a Pomni y al resto del elenco perder la cordura en blanco y negro bajo las órdenes de Caine.
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Guys What is a game thats practically the worst, most dogshit game ever like 0/10 (or not that extreme) But has that ONE part, that ONE FUCKING PIECE that elevates it to the point youre willing to go through the slop just to experience that one part again Can be a piece of music, a part/scene of the game or that special mechanic For me, its dying light 2 (and this experience was before all the big fix patches) The story is a huge miss for me, the performance was so bad and the night time volatiles was so poopy But the damn VNC tower mission man.. the vibe, music, how it muffles the sound when youre airborne. Its so good its giving me goosebumps akin to listening to monster hunter proof of hero They might have missed alot, but that part they fucking sure they locked tf in Do listen to it! Even if you dont plan to play the game!
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🤯 real-time proving is here 🤯 Mainnet EVM blocks proven in under 1 Ethereum slot (12s). Goosebumps. Succinct proves every Ethereum L1 block: → 94% in <12s → 99% in <13s → 99.9% in <12s, soon™ Yesterday RISC Zero unveiled a $120K home GPU cluster—proofs expected in 9.25s. Brevis, OpenVM, Snarkify, ZisK, ZKM are weeks from joining the real-time club. Soon™ my validator will verify EVM blocks on a Rasberry Pi Pico—a $5 board that consumes <1W. I will ditch my EL client in favour of a zkEL. No 1 TB NVMe. Goodbye Geth, hello zkReth. Stateless and RAMless verification in milliseconds on a single CPU core. With real-time proving 1 gigagas/sec (10K TPS) is within reach, without compromising validator decentralisation. From now on expect regular gas limit bumps. 10% of stake is already voting for a 60M limit—your validators can too. Snarkifying mainnet turns Ethereum L1 into the first based and native rollup. Stage 2. Bug-free. Decentralised sequencing. No security council. No governance. The L1 will lead by example. This Friday we celebrate. Join us for Ethproofs call #2#, May 23 at 2pm UTC. 25 speakers, 2 hours of content. Calls are open—DM @corcoranwill for a calendar invite. We are witnessing history. Believe in something real. Believe in real-time proving.
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me and goose <3 (duck was sleeping)
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