注册并分享邀请链接,可获得视频播放与邀请奖励。

与「HIGHLIGHT*」相关的搜索结果

HIGHLIGHT* 贴吧
一个关键词就是一个贴吧,路径全站唯一。
创建贴吧
用户
未找到
包含 HIGHLIGHT* 的内容
台北旅行圆满结束,惯例讲讲这次看到的信息差。 这次旅行有几个Highlight: - 见到了黄仁勋爸爸,喝了Jensen给的台湾啤酒 - 约出来很多很久没见/第一次线下见的朋友 @SaBiBro666 @94cho94134 @0xMalingshu @yoaka__ - 感谢大家带我见了超多人 - 参访了六间Web2公司,并且跑了好多会。 - 之前在泰国grab上坐摩托跑会本来被疯狂司机搞出心理阴影了,后面跟着周周老师的摩托跑了一天会之后痊愈了。 - 在各种地方探讨 的更新 - 见到了传说中的Ray,也见证了大D哥在匹克球上吊打所有人。 话不多说,我们直接开聊 一、关于Web3: 在生态层面上。台湾的Web3生态和我之前听到的一样,以 $SUI 为中心。很多大学生都参与过 $SUI 的黑客松,或者直接在 $SUI 的项目方工作。近期有听到一些风声,说 $SUI 生态在新加坡也在很努力的BD。 看得出来, $SUI 在亚洲区还是有很努力的BD的。 在交易所层面上,台湾与香港有一些细微的相似之处,即,有交易用的交易所,以及OTC用的合规所。在台湾,最为普遍的交易用大所就是 @BingXZH@BitgetTC,两者都通过大量 KOC 进行了有效的推广。 至于合规所,台湾有一系列包括 Hoyabit 在内的合规所,用于出金 - 这些合规所在定位上跟香港的 @HashKey_Global@osldotcom 类似,以合规,可以让散户出入为主。 但是,Hoyabit 等等本地合规所在渠道上明显比香港的合规所更加亲民,以Instagram/Threads营销为主,能够真正触及到Web2的潜在用户。 在KOL层面上,台湾的本土KOL明显是比香港的本土KOL更多的。虽然很多KOL住在香港,但是粤语区 + 能够触及本地用户的KOL实际上两只手就数得过来。 *甚至可以说 @monsterblockhk@852Web3 相关人士就基本占了所有香港KOL的半壁江山 相比之下,台湾明显有更多的KOC和KOL走到潜在用户当中,这也为本地交易所打出自己的市场空间提供了初步的入场点。 跟香港类似的点,在于这些KOC和KOL非常善于在Facebook和Instagram上起号,有些甚至在这些平台上反而粉丝更多。 Mass Adoption这件事情在执行上,台湾一带确实有很多可以学习的点。 最后说点刺激的 - 有听传言说不少当地的黑社会仍然盛行,会专门挑有钱的kol下手勒索。所以大家跑会时可能还是要尽量少穿merch,少显露财富。或许这也是不少KOL不露脸的原因。 二、关于AI: 这次是在英伟达的Claw活动上见到Jensen的。除了再一次听到孔总办的深圳活动被点名表扬之外,也有不少机会和当地人交流AI。 整体感觉下来,两岸对Agent目前的focus大差不差,都是在讨论怎么加入工作流,怎么更好的融入现有的企业体系。 而这却是也符合英伟达这次活动推广的Nemo Claw以及Open Shell的专属功能 - 即,更方便企业进行信息转移,权限继承,以及信息隔离的claw。 三月份的时候,我就稍微体验过nemo claw。不过用下来感觉除了免费,速度和工作能力没有很多亮眼的地方,甚至不如我直接问codex。 本来期望这次可以看到一些nemo claw更有趣的应用,没想到演示小哥现场翻车了好几次。或许Nemo Claw也不是我们这些初创阶段的startup适合用的。 除此之外,这次探访了华硕和几家Startup(包括SaaS,用户端产品,ESG审计公司,以及一些ToB技术服务),大家也很明显在试图寻找AI时代新的PMF,包括新的硬件,新的叙事,等等。 印象比较深刻的一个叙事案例就是一个共享车位供应商,就在为“成为自动驾驶汽车的上游供应商”准备。这个还是蛮有意思的。 三、关于台股: 说一个题外话 - 我是直到这次旅行,才发现台股也有 +-10% 的限制。 这次见的不少圈内朋友都有在交易台股,而且很多都有赚到钱,让我也忍不住想要研究。 台股的盘子实际上也确实很大,目前已经是全球第五大股票市场。像台湾电信,台湾大哥大等等巨头也投了很多数十亿台币的轮次 - 包括见的六家企业中的其中一家。 由于盘子足够大,所以也有不少本地企业会选择先上台股,再上美股的策略。 所以,一个这次比较直观的感受,就是台湾地区已经产生了独特的VC投资生态,模式,以及上市和退出的common sense。 最后,软件上,大家用的主要还是富途,和一个忘记名字了的本地软件。(@Live_2_Earn@jhaninvest有跟我提,但是我忘了) 四、 关于生活,生活成本,以及娱乐 台湾的生活确实很舒适,而且超便宜。礼拜六的时候,帮朋友订了宜兰的别墅,带电梯+两层楼,可以容纳20人,居然只需要 16000台币(大概人均30u) 然后虽然台北很多地方感觉有点点破,但是新北一带看房子的外观还是蛮新的。 平常吃饭的成本也比较低。有个朋友约喜欢的女生出来吃饭,找了家蛮有名的店,最后两个人买单也才15u左右。 娱乐上,积分制的扑克是合法的。(师父 @gokunocool 这不得去一下) 这次踩点了Ace8,CTP,6Bet几个赛点。第一天就在CTP打了60人的锦标赛。本来打到第10,结果一手冤家牌三条allin被原地送走。 *草泥马chipchip,怎么每次都是冤家牌??! 6Bet的话感觉大家都比较鱼,所以倒是很快收集到筹码。 最后Ace8是和 @SaBiBro666 两兄弟一起去的,没想到这次我彻底成了鱼,被彻底干碎。 路边还有跟多六合彩店,进店可以花钱开刮。朋友直接给干没3000台币。 然后就是按摩。这次去的都是正经的按摩 - 为什么要强调正经的?因为我搜索按摩的时候,真的出现了几家不正经的按摩,就在谷歌地图上。 第一天去了一个叫Villiage的Spa,大概1500台币60分钟,手法非常赞,感觉技师是懂穴位的,按的我骨头全程发响,当晚一躺上床就睡着了。水平超过了不少我在深圳水会体验的按摩。 最后是交通。周周老师的摩托确实非常方便,穿梭于车水马龙之中,解决了所有堵车的问题。 本来是要尝试捷运的,结果明明写着visa可以拍,却完全用不了。哭了。 剩下的时间就是坐uber,价格比香港便宜不少,横跨半个台北也不到20u,司机态度也都很不错。 印象比较深的就是有个司机吐槽,从必胜客下班过来开uber,就是因为打工赚的太少,一个月每天12小时,才赚不到3万台币(约1000u) 五、关于夜市和夜店: 由于住在宁夏夜市旁边,台湾的夜市小吃这次也是吃了个遍,简单评价一下印象深的: 卤肉饭:感觉不如在香港吃到的好吃,但确实有家常菜的味道,而且胜在便宜(约2u) 地瓜球:给到夯。炸的外酥内软,而且不油腻。吃的很上瘾。 牛肉粒:特别喜欢这个,可以说是入口即化。450台币可以买四人份,吃肉爱好者的不二之选。 麻油鸡/麻油猪肝:听第一天司机师傅推荐吃的,感觉麻油味不够重,或许喜欢清淡口味的人会喜欢。猪肝倒是非常爽脆好吃。 酒吧上,台湾有很多不错的选择。不过建议大家有空一定要去之前币安,以太坊等等都办过活动的Sitdown酒吧看看。有很多有意思的调酒,东西也很好吃。每一支鸡尾酒,都是歌的名字。 地址: 如果是 @0xajc @0xAgata 这样的男同,据说西门町一带则有不少Gay Bar,堪比成都。Agata老师的名号更是在台北的Gay Bar被反复提及。 至于夜店,不少当地的朋友和我推荐了fix sober和Ruff,可惜最后去的时候人满为患。不过确实很多好看的小姐姐在排队,没去成很可惜。 最后我去的一家叫Wave,要坐一个超大的电梯上楼。内部非常大,有两层楼,以及可以上下驱动的天花板。价格也很实惠,只要15000台币最低消费就可以开台(约500u) Wave的DJ质量一般,但是光效很不错,至少吊打80%的香港夜店。每次干冰出来的效果也很high。 结语: 总之,这次旅行超级fruitful。 非常推荐还没有去过台湾的朋友有空就去看看,体验一下当地的氛围,以及独有的商业文化和圈子。 可靠消息说,今年的TBW会取消,改成Future Summit,同时做AI和Web3。感兴趣的朋友也一定要去看看! 照片credit @94cho94134
显示更多
0
20
76
2
转发到社区
#STEPN# & #STEPNGO# May Townhall Recap 📝 🔹 Last two months retrospective 🔹 Challenge Capsules 🔹 STEPNathon 2 Missed it? We got you covered 👇 🔄 Last two months retrospective The Townhall opened with a look back at some of the main updates from the last two months: 🔸 Rabbids 🔸 Marathon Season 2 🔸 LSD for Legendary holders 🔸 Android Marketplace removal On the Android side, the team acknowledged that the Marketplace had to be removed due to Google Play restrictions. 🐰 Rabbids The Rabbids event leaned fully into community participation, with users posting April Fools content, memes, fake breaking news, and all kinds of chaotic entries to earn Rabbids GGBoxes. Those GGBoxes included chances to win 100 Rabbids co-branded Solana Genesis Sneakers, along with rewards like 100k GMT, 1k USDT, and $50 worth of XAUT. And importantly, there are still some Rabbids Genesis Sneakers left to be found in GGBoxes. 🏁 Marathon Season 2 The Townhall also looked back at Marathon Season 2, with a strong focus on how Teams have changed the tone of the challenge. A few highlights: 🔹 Players are not only competing for themselves, but also for their team 🔹 Teams have made the Marathon more collaborative, more competitive, and more social 🔹 Team Takeover was introduced during Round 4 🔹 The top 3 teams and 4 random active teams could earn additional rewards The team also confirmed that work on Season 3 is already in progress, and community feedback is welcome through Discord and the ambassador team. 🐈‍⬛ LSD Legendary Schadenfreude Day was another highlight of the last two months. The event gave Legendary holders with unlucky or disappointing stats a chance to share why their Sneakers deserved better. Selected entries had a chance to receive improved stats, although usually with a trade-off involved. The result was a playful event with a strong identity, while also creating a fun way to engage directly with Legendary holders. 🎟️ Challenge Capsules Challenge Capsules were the main product topic of this Townhall. The team clarified that while some users expected Charm in STEPN GO to eventually connect to avatar pieces or characters, that direction is no longer being pursued, even if that expectation came from how Charm was described in the STEPN GO whitepaper. The reason is simple: 🔸 It was not fun enough 🔸 It was also technically difficult to deliver at the level the team wanted So instead, Charm is being redirected into a new feature that adds more gamification to both apps. Challenge Capsule is a game mode built around movement, task completion, reward opportunities, and discovery. The core loop is simple: 🔹 Open a Capsule 🔹 Reveal the challenge 🔹 Complete it 🔹 Earn a Ticket 🔹 Join the draw for a prize A few key points: 🔸 Challenge Capsules will work with both STEPN and STEPN GO through FSL ID 🔸 Users enter a Capsule by paying an entry fee 🔸 Each Capsule has its own challenge, conditions, and reward pool 🔸 Users need to complete the required challenge within the given time limit 🔸 Completing the challenge successfully gives the user a Ticket for the reward draw And importantly, this is not passive participation. Users need to move, complete the challenge, and earn their chance. For STEPN GO: 🔹 Charm will now have a clearer role in the system 🔹 Charm runs can help users earn more Tickets and improve their chances at winning the Capsule’s draw For STEPN: 🔹 Resilience becomes the key attribute in the system 🔹 Resilience now gets more utility through Challenge Capsules 🔹 STEPN players will also have a chance to obtain a new type of Mystery Box containing Challenge Capsule Tickets 🔹 Those Tickets give users more chances to win the Capsule reward The feature will go live in limited access beta within the upcoming weeks, with more details to be shared soon. 🏃 STEPNathon 2 The Townhall also included an exclusive first announcement for STEPNathon 2. From June 22 to June 29, players will be able to take on the challenge by completing either 21 km or 42 km in a single session using STEPN and or STEPN GO. To participate: 🔹 A Season Pass is required 🔹 Every finisher automatically enters a Genesis Sneaker raffle 🔹 There will be one raffle for STEPN and one for STEPN GO Event rewards will depend on both the app and the distance completed. In STEPN: 🔸 Players can earn exclusive badges, backgrounds, and GGBoxes In STEPN GO: 🔸 Players can unlock exclusive backgrounds and GGBoxes A few more infos: 🔹 Completing 42 km also unlocks the 21 km reward tier 🔹 Each badge and background is unique to the app and to the distance 🔹 Teams also matter this time The Marathon team with the highest total Energy spent during the event week will receive additional exclusive rewards: 🔸 A unique badge 🔸 A special background 🔸 5 GGBoxes plus 1 Key for each member So STEPNathon 2 keeps the spirit of the original challenge, while connecting more directly to the team dynamics introduced in Marathon Season 2. That’s the May Townhall recap. Challenge Capsules are introducing a new gamified movement layer across STEPN and STEPN GO, STEPNathon 2 is coming back, and the last two months have continued to push both products toward a more social and more interactive direction.
显示更多
Qwen Live | The Path to AI‑Native Future breakthroughs, streamed straight to you — wherever you are. Experience the technical innovations together to catch every highlight on May 26, 20:00 (UTC+8). Join Qwen Live and be at the frontier of AI!
显示更多
0
7
231
14
转发到社区
Dear frontend devs and UI designers. I bring you Liquid DOM, a complete and faithful implementation of Liquid Glass on the Web. - Shape morphing - All properties animatable - Dynamic refraction and reflection - Adaptive tint - Adaptive specular highlight - Dispersion - Full html integration - Super fast layout engine that works across Canvas and html - Pointer event handling - Framework and renderer-agnostic low level API - High level React API - Ootb @threejs and r3f integration And lots more. Read on for implementation details and demos.
显示更多
0
216
7.5K
474
转发到社区
This Mental Health Awareness Month, we highlight 12 activists — from Nellie Bly in the 1800s to Simone Biles today — who have used their First Amendment freedoms to speak out and advocate for mental health awareness and care.
显示更多
0
13
260
78
转发到社区
A Norwegian neuroscientist spent 20 years proving that the act of writing by hand changes the human brain in ways typing physically cannot, and almost nobody outside her field has read the paper. Her name is Audrey van der Meer. She runs a brain research lab in Trondheim, and the paper that closed the argument was published in 2024 in a journal called Frontiers in Psychology. The finding is brutal enough that it should have changed every classroom on Earth. The experiment was simple. She recruited 36 university students and put each one in a cap with 256 sensors pressed against their scalp to record brain activity. Words flashed on a screen one at a time. Sometimes the students wrote the word by hand on a touchscreen using a digital pen, and sometimes they typed the same word on a keyboard. Every neural response was recorded for the full five seconds the word stayed on screen. Then her team looked at the part of the data most researchers had ignored for years, which is how different parts of the brain were communicating with each other during the task. When the students wrote by hand, the brain lit up everywhere at once. The regions responsible for memory, sensory integration, and the encoding of new information were all firing together in a coordinated pattern that spread across the entire cortex. The whole network was awake and connected. When the same students typed the same word, that pattern collapsed almost completely. Most of the brain went quiet, and the connections between regions that had been alive seconds earlier were nowhere to be found on the EEG. Same word, same brain, same person, and two completely different neurological events. The reason turned out to be something nobody had really paid attention to before her work. Writing by hand is not one motion but a sequence of thousands of tiny micro-movements coordinated with your eyes in real time, where each letter is a different shape that requires the brain to solve a slightly different spatial problem. Your fingers, wrist, vision, and the parts of your brain that track position in space are all working together to produce one letter, then the next, then the next. Typing throws all of that away. Every key on a keyboard requires the exact same finger motion regardless of which letter you are pressing, which means the brain has almost nothing to integrate and almost no problem to solve. Van der Meer said it plainly in her interviews. Pressing the same key with the same finger over and over does not stimulate the brain in any meaningful way, and she pointed out something that should scare every parent who handed their kid an iPad. Children who learn to read and write on tablets often cannot tell letters like b and d apart, because they have never physically felt with their bodies what it takes to actually produce those letters on a page. A decade before her, two researchers at Princeton ran the same fight using a completely different method and ended up at the same answer. Pam Mueller and Daniel Oppenheimer tested 327 students across three experiments, where half took notes on laptops with the internet disabled and half took notes by hand, before testing everyone on what they actually understood from the lectures they had watched. The handwriting group won by a wide margin on every question that required real understanding rather than surface recall. The reason was hiding in the transcripts of what the two groups had actually written down. The laptop students typed almost word for word, capturing more total content but processing almost none of it as they went, while the handwriting students physically could not write fast enough to transcribe a lecture in real time, which forced them to listen carefully, decide what actually mattered, and put it in their own words on the page. That single act of choosing what to keep was the learning itself, and the keyboard had quietly skipped the choosing and skipped the learning along with it. Two studies. Two countries. Same answer. Handwriting makes the brain work. Typing lets it coast. Every note you have ever typed instead of written went into your brain through a thinner pipe. Every meeting, every book highlight, every idea you captured on your phone instead of on paper was processed at half depth. You did not forget those things because your memory is bad. You forgot them because typing never woke the part of the brain that would have made them stick. The fix is the thing your grandmother already knew. Pick up a pen. Write the thing down. The slower road is the faster one.
显示更多
0
1.6K
74.5K
28.3K
转发到社区
Couldn't keep up with all the news? We got some selected highlight from last month to recap! 🌀 → Vite Plus lazyPlugins API → Vitest 5 sneak peak: A new Trace Viewer → Oxlint: RFC for linting Svelte/Vue/Angular templates → Module Federation in Vite via plugin Full video 🔽
显示更多
0
2
98
17
转发到社区
Hisense × Phantom Blade Zero A global partnership. Built to elevate next-generation gaming experiences. With RGB MiniLED, every shadow deepens, every highlight intensifies, and every frame pulls you further in. This is visual immersion—redefined. Hisense, Innovating A Brighter
显示更多
我把产品、设计、运营、市场...都拉在一起新建了一个 5 月用户访谈群,有个 Agent 把大家各自约的用户访谈会议都自动关联到了这个群,我们只需要在群里聊天发消息,包括文字、语音,或者拉会对进度和想法,不需要人类做任何编辑、整理、汇报工作... 人只需要聊天,只需要用真正的自然语言沟通... 当群里的任何成员想知道关于这个项目的什么,比如想知道什么类型的用户什么场景下的反馈,只要让 agent 生成合适的结构化表格看就好了。 「群」有 AI 自动生成的 timeline,把关键的事件、决策... 直白显示。当下最新的事实会 highlight 出来。 这个「群」,本质上是多位成员围绕某个目标贡献各自 context 又从中拿到更多洞察与判断的容器。 把"协作的副产品"——会议纪要、待办整理、状态汇报、信息同步文档——全部从人的工作里剥离掉,让人回到沟通本身,人只需要自然的沟通、深度的思考、理性的判断和决策,不存在琐碎的文书工作.... 做 agent-native 的 IM 工具, 只服务"AI-native 公司"。
显示更多
With an AI-enabled pointer, help is always available where you’re working - without having to detour to additional apps. 📲 Point at a PDF and request bullet points for an email, hover over a table to ask for a pie chart, or highlight a recipe and simply say: "double these ingredients."
显示更多
0
9
528
22
转发到社区