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Prompt de Criação do 3D: você recebe uma planta baixa e algumas fotos de referência e constrói, do zero, uma casa 3D fotorrealista que dá pra percorrer no navegador. depois grava um vídeo-vitrine em plano único dentro dela. medida vem da planta, aparência vem das fotos. quando a câmera para no ponto de uma foto, a tela tem que parecer a foto. nada é entregue até isso se sustentar. - planta: [arquivo da planta baixa, de preferência PDF vetorial] - fotos: [fotos ou renders dos ambientes e da fachada] - local: [cidade, ou latitude e orientação do terreno, se souber] - estou fora e não vou responder perguntas. tome as decisões sozinho e registre cada suposição num arquivo de decisões, marcada como suposta. - liste tudo que recebeu, com data e versão. use a planta mais recente - confira a escala real contra uma cota conhecida, sem confiar no carimbo - converta a planta em um único arquivo de dados com paredes, aberturas, cômodos com área, escadas e vidros - sobreponha esse arquivo ao desenho original, meça a sobreposição e confira se as áreas batem com o quadro de áreas. só siga quando bater - pé-direito e alturas que a planta não informar, estime pelas fotos e marque como suposto - para cada foto, estime e registre a câmera (posição, direção, FOV) e a hora aparente do sol - tire as cores e os materiais dos pixels das fotos, não de paleta inventada - é contra essas câmeras que tudo vai ser julgado - three.js no navegador, em código. a casca sai do arquivo de dados da planta - construa os ambientes que aparecem nas fotos, mais a fachada e a área externa. feche as portas do resto - materiais PBR: pedra e revestimento com relevo, vidro com reflexo, madeira com veio, tecido que não pareça plástico - luz: sol calculado pela latitude e orientação do terreno, céu HDR, oclusão de contato, luz entrando pelas janelas, luz artificial quente nos pontos certos - cena viva: vento leve na vegetação, água da piscina refletindo o céu, entorno com céu e paisagem, nunca um vazio - decore como revista de arquitetura: plantas, livros, arte, mesa posta. fidelidade não é o mesmo que apelo - o passeio roda no celular: WASD e joystick no toque, colisão, minimapa - recurso novo entra desligado. desligado tem que ficar idêntico: grave imagens das câmeras com semente fixa e compare depois de cada mudança quem constrói nunca avalia o próprio trabalho. nota dada a si mesmo não conta. - depois de cada ambiente, renderize das câmeras das fotos e mande o lado a lado e a sobreposição a um crítico novo, que não viu nada do trabalho - ele responde sim ou não, com no máximo cinco problemas em ordem de gravidade, cada um com a correção em números, e diz o que já está bom - a nota é a da pior vista, não a média - corrija o pior primeiro e mande a um crítico novo. repita até o sim - em escolhas de gosto, mostre duas versões, a e b, e deixe o crítico escolher - o link do passeio hospedado - os dois vídeos - um contact sheet com cada ambiente lado a lado com a foto - o registro das críticas com as notas - o arquivo de decisões com tudo que foi suposto - uma nota sobre o que uma pessoa ainda deve conferir
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code for review : Prompt : Create a 2D anime short for the web. It must look completely like real Japanese anime, as if it were taken directly from a finished theatrical anime film. This is traditional-looking, hand-drawn 2D anime, not a 3D animation, a moving illustration, or a stylized web graphic. Deliver the final result as a single, self-contained HTML file that plays offline, with a synthesized soundtrack. Use any tools, libraries, references, guides, literally anything etc. Use theatrical mecha and kaiju anime as the art style reference for the design, line work, painted backgrounds, color, and atmosphere. The film is 83 seconds long, in 39 shots. Its characters are a colossal silver archer robot, a fleet of container ships, and a leviathan. No people appear in the film. Use any tools or techniques you want, including 3D, as long as the final result looks 100% like hand-drawn 2D anime. SCENE A blazing sunny day on a coast. A massive armored archer robot, a hundred meters tall, stands in a deep lunge on a headland and draws a bow taller than itself. Close-ups: the hand on the grip, the limb and cable, the foot planted in the surf. Blue energy crawls along the arrow into the chest armor until the arrowhead blazes like crystal. The string snaps forward and a shockwave flattens the sea. The arrow is a harpoon trailing a thin cable. It tears the clouds into two walls above a ship's deck, climbs through the cloud tops, and reaches the edge of space in a blue flash along the planet's limb. Out at sea, container ships cross a colossal shadow. Four humpback whales breach beside a ship, with real arcs and full tail flukes, and dive tail last. From below, shapes move under the bright churning surface. Four whale heads rise from a boiling sea, and a ring of teeth rises around them: they are lures inside a mouth. They drop in and the jaws shut. The leviathan breaches through the fleet in one slow, enormous arc. Its belly slides past the bridge windows. The swell it leaves lifts the ships and stands one on end, spilling containers. Its ridged back and flukes sink into spray fog. High above, the arrow turns over and comes back red-hot through the atmosphere. Below the surface, the leviathan crawls through a luminous canyon on clawed forelimbs and swallows a fleeing whale. A thin streak meets the sea on the horizon and a white plume swells up. The harpoon drives through its back in a blue-white flash, lightning runs along its body, and the barbed tip punches out of its belly into the rock, which bursts apart. The cable stays attached the whole time, rising to the surface. A mountain of water swells from the sea. The dying leviathan erupts, rolls over between the ships and falls, and a wall of water takes the fleet. ANIME QUALITY STANDARD Every frame must look as if it was drawn by professional anime animators and painted by master background artists for a finished theatrical film. Archer: A massive, heavy anime mecha with sculpted overlapping armor plates, panel lines, bolts, markings and a faceted chest reactor that glows blue. Hands really grip the bow and string. The arrow never passes through the armor. Keep it on-model from every angle. Leviathan: Whale-like and colossal, always dwarfing the ships. Rough, dark grey-teal wet hide with barnacles and scars, a pale ribbed throat, a spined back, huge clawed flippers, and a cavernous maw with uneven teeth. A real bending body with weight, never a stiff model hanging on pillars of water. Whales: Real humpback anatomy with tail stock, big notched flukes and long curved flippers rooted in the body. Ships: Detailed container ships with corrugated multicolor containers, lashing bars and a white bridge tower. Line art: Confident, delicate, hand-inked anime line work with subtle variation in thickness and pressure. Coloring: Traditional anime cel coloring with clean color areas, hard-edged cool lavender-blue shadows, crisp highlights, and a bright, high-key, saturated palette. Never gloomy, grey or muddy, even in the darkest moments of the story. Backgrounds: Richly detailed, hand-painted anime backgrounds in a gouache style: towering white cumulus, a cobalt-to-turquoise sea at kilometer scale, a painted coast with a far town, Earth from orbit, a port city from the stratosphere. Underwater: Luminous cyan depth with god rays, a rippling surface seen from below, jagged canyon rock, silt and fish. Bright, not black. Lighting: Summer sun with colorful shadows, and a separate character key light so that nothing sinks into shade. Effects: Bold drawn anime FX on twos and threes. Sharp lightning with a white core, plasma trails, sheets of water pouring off the body, plumes, spray and a wall of water with real mass. Never particle mush or cotton-wool clouds. Animation: Authentic hand-drawn anime timing, with characters on twos, strong key poses, natural holds, and overlapping movement. Huge things move slowly and heavily. Nothing clips, slides or floats. Sound: An original epic score with ominous drones, brass and choir, near silence before the impact, then a colossal hit. Add a recurring whale-song motif, bow creak, charge whine, sonic boom, thunder and the sea, muffled underwater, all timed to the picture. Direction: Cinematic shots, macro close-ups against huge wide shots, thoughtful staging, and pacing that builds from quiet tension to a devastating climax. IT MUST NOT LOOK LIKE - 3D: No plastic materials, CGI shading, visible polygons, game-engine lighting, or computer-perfect perspective. - Blocky "Minecraft" shapes: No plain boxes, empty flat surfaces, or toy-like proportions. Every surface carries design detail. - SVG or vector art: No simple geometric shapes, perfect curves, uniform outlines, flat corporate illustration, or basic gradients. - Web animation: No sliding layers, constant bobbing, floating parts, smooth software easing, or puppet-like joint rotation. - Pasted-on elements: No 2D sprites floating in a 3D scene. - AI art: No warped shapes, melted details, flickering, or changing designs. - Non-anime art: No Western cartoon designs, realistic rendering, soft painterly shading on the characters, or generic digital illustration. - Amateur work: No stiff poses, empty backgrounds, muddy colors, clip art, placeholders, or unfinished details. You are free to change any part of the prompt, if it would result in better results. The result should feel enormous, terrifying and beautiful, a blockbuster in bright anime colors. Before finishing, inspect random frames as still images. If any frame does not look completely like real 2D anime, keep improving it. Do not stop until every frame could pass as a still from a theatrical anime film.
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The plastic surgery industry owes women an apology.
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⚡ OFERTA RELÂMPAGO! Touca plástica descartável para banho - 100 unidades na cor transparente. Aproveite o preço especial de R$ 21,31 com 63% de desconto! 💧 Aproveite agora:
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Green Sports Day starts with a tip from the 2025-26 NBA Twyman-Stokes Teammate of the Year. 🌎🏆 From the locker room to life at home, DeAndre Jordan shares an easy sustainability assist: ditching single-use plastics and choosing reusable containers whenever possible. Keep Living Green with DJ and follow along this season for more easy tips you can put into play every day. Small actions. Big impact. ♻️
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Marcas de celulares que SÍ deberías comprar ❌ Basura descartable: ・Apple 🇺🇸 (status y batería muerta) ・Samsung 🇰🇷 (lentos y de plástico) ・Xiaomi 🇨🇳 (lleno de bugs y avisos) ・Motorola 🇨🇳 (cámaras del 2012) ・Nokia 🇫🇮 (para jubilados) ✅ 7 Marcas que SÍ son de calidad ↓
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PROMPT SHARE: The biggest AI breakthrough isn’t realism. It’s presence. #AIVideo# #Marketing# #Advertising# The people, movement, noise and unpredictability give the world a sense of life beyond the camera. That’s when generation starts becoming experience. ➜ Image Prompt: Photography & Cinematography Create an ultra-realistic nighttime street portrait with the raw, spontaneous look of early-2000s nightlife photography. Direct on-camera flash illuminates the subject sharply against a much darker city background, with natural grain, slight highlight blowout, deep shadows, imperfect exposure and authentic point-and-shoot character. No fake or plastic skin, no beauty filtering, no CGI or animated appearance. Character & Pose A striking young man with rugged, high-fashion model features, lean athletic build, sharply defined jawline and cheekbones, strong brows, full lips and short dark hair styled wet and tousled with loose curls falling onto his forehead. Natural pores, subtle facial texture and realistic imperfections. He sits casually on the edge of a city curb at night, legs spread asymmetrically, one knee raised toward the camera. One forearm rests loosely across the raised knee while his other hand reaches down beside him toward a small shaggy brown dog partially entering the bottom of the frame. He looks directly into the camera with a serious, confident expression. Outfit Fitted black long-sleeve turtleneck, faded distressed gray-blue jeans with worn areas and small rips, and a black leather belt. Silver pendant necklace, small hoop earring, chunky silver cuff bracelet, dark oversized wristwatch, and a thin bracelet. Styling feels slightly rebellious, understated and naturally lived-in rather than polished. Environment A busy urban nightlife street after dark. Several casually dressed people walk behind him, cropped naturally by the frame, while parked and passing cars create scattered headlights and small pools of distant light. The pavement is gritty and imperfect with curbs, cracks and ordinary street details visible. Keep the background activity believable and incidental—the image should feel like a real moment caught outside a club or late-night gathering, not a staged fashion shoot. Wide horizontal composition, intimate close-range flash photography, authentic real-world energy.
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PROMPT SHARE: AI video gets way more interesting when it stops looking like AI. #Kling# #Kling3# #KlingAI# @Kling_ai Kling can create the kind of natural movement, lighting, and detail that makes you look twice. Natural movement, believable environments, and real-looking people make the difference. Paid partnership with Kling ➜ Image Prompt: Create an ultra-realistic candid street-fashion photograph of a gorgeous young woman with striking, high-fashion model features standing on a busy narrow city street in Paris during daytime. She has an elegant oval face, sculpted cheekbones, full natural lips, softly defined brows and large expressive eyes. Her skin is completely photographic with visible pores, fine texture and subtle natural luminosity. No fake skin, no plastic skin, no excessive smoothing, no beauty-filter appearance, no CGI or animated look. Photography & Cinematography Vertical three-quarter portrait framed from approximately mid-thigh upward. Use a direct on-camera flash mixed with natural overcast daylight, giving her face and clothing a crisp foreground exposure while retaining the spontaneous character of the surrounding street. Slight compact-camera character, subtle grain, natural contrast and imperfect documentary framing. Environment Set her on a narrow, upscale Paris street lined with cream stone buildings, tall windows, understated storefronts and parked cars. Several fashionable pedestrians pass closely behind her, creating depth and genuine city activity. The street should feel busy and lived-in rather than staged. Pose She stands slightly angled toward the camera with her head gently tilted and gives the lens a soft, confident direct gaze. One hand lightly holds the strap of her shoulder bag near her chest while the opposite arm hangs naturally beside her. Her dark brunette hair is worn loose with a deep side part, soft volume and large natural waves cascading around her face and shoulders. A few imperfect strands fall forward. Outfit Create a sophisticated three-layer tonal look in cream, taupe and pale stone. Start with a fitted, semi-sheer taupe short-sleeve mock-neck top made from extremely fine lightweight knit fabric. Layer a fitted ivory spaghetti-strap camisole over it, clearly revealing the high neckline and sleeves of the sheer layer underneath. Over both, add an unusual semi-sheer pale stone fitted vest/top with narrow contrasting sage-gray trim running around the neckline and vertically down the front. Small exposed metal snap buttons fasten the front, while the translucent fabric allows the ivory camisole beneath to remain visible. The hem ends around the upper hips with subtle raw-edge detailing. Pair everything with low-rise tailored camel-beige trousers, relaxed through the hips with a clean minimal waistband and single dark button. Add a small pale sage-gray leather shoulder bag tucked beneath one arm. Keep jewelry nearly nonexistent. The finished styling should feel layered, sophisticated and quietly experimental—soft neutrals, thin fabrics, unusual proportions and effortless Paris street style captured as a spontaneous fashion photograph.
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A discarded plastic tarp got tangled around a deer’s head. A passerby cut it free and rescued the animal. People dumping plastic in the forests need to be stopped.
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