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✦置頂貼文✦ 𝐈 𝐀𝐌 𝐀 𝐕𝐈𝐏 𝐃𝐎𝐆 柚子柚子 ☾ ᴘᴀʀᴛɴᴇʀ @yukkke6_ ❀ᴛᴇᴀᴍ @june_stuio ☀︎ғᴀɴs:旺財 ⋯♡⋯⋯ ♡ #AF_Rainfox# ♡ #_Ameki_# ⋯♡⋯⋯ ᴀʟʟ #柚餓幽窮# ʟɪᴠᴇ #幽柚TV# ғᴀɴᴀʀᴛ #畫梅子可# ʟɪɴᴋ
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✦置頂貼文✦ 𝐈 𝐀𝐌 𝐀 𝐕𝐈𝐏 𝐃𝐎𝐆 柚子柚子 ☾ ᴘᴀʀᴛɴᴇʀ @yukkke6_ ❀ᴛᴇᴀᴍ @june_stuio ☀︎ғᴀɴs:旺財 ⋯♡⋯⋯ ♡ @/AF_Rainfox ♡ @/_Ameki_ ⋯♡⋯⋯ ᴀʟʟ #柚餓幽窮# ʟɪᴠᴇ #幽柚TV# ғᴀɴᴀʀᴛ #畫梅子可# ʟɪɴᴋ
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Since the AoE 2 paper seems to have picked up steam (ayyy), and IT IS 13 dense af PAGES, I would like to clarify a few things: 1. I do not deal with consciousness bc it isn't well-defined nor measurable, 2. The AoE II bit is for substrate dependence, and 3. The core argument/proof of the paper is that claiming existence (or lack thereof) human-like attributes needs better experimental setups. Using AoE II (and later Boston) is to emphasise the distinction between our interpretation of what AI does when we observe it, vs what it does. E.g., an LLM outputting an explanation is a sequence of tokens. Calling it an 'explanation' is our observation of it. Assuming it means something (like self-awareness) is an assumption impacting your experimental setup and thus your conclusions. The paper is dense because one needs to be careful when providing these types of arguments (otherwise, trust me, it'd been a lot shorter). So I wrote a less-formal, more-digestible thing here:
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A startup built a space robot with octopus arms and gecko grip. The REACCH system unfurls eight arms that conform to any shape, sticking with micro-wedges that mimic gecko feet, no docking port needed. It got 172 test runs aboard the ISS. The mission: grab dead satellites and space junk moving 10x faster than bullets before Earth's orbit becomes an impassable junkyard. An orbital tow truck, and we're going to need it. Source: Interesting AF
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Microsoft just announced Project Solara autonomous agents running locally on your PC while staying connected to the cloud. Jensen was on stage. The agent lives on your machine. Reaches into the cloud when it needs to. Works offline when it doesn't. Fast, private, and always on. The PC hasn't had a defining architectural moment since the internet. Microsoft owns the OS. Nvidia owns the chip. Project Solara is what the next PC looks like. PC gonna be the new phones(?) maybe Bullish af
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Spam text enticing af
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市场目前有多看好 hyperliquid:native 呢?拿 @42space 上这个HYPE和BNB的FDV比值的事件来说。 现在HYPE是550亿,BNB则是850亿,BNB的倍率依然是低于HYPE,也就是参与事件的资金认为HYPE的FDV今年有75%左右的概率会flip BNB,即使BNB没有波动的情况下,HYPE还要在现在的基础上继续上涨54%,大家都知道HYPE今年已经涨了近2倍。 我个人从情感角度上来说肯定是坚定的HYPE派,但这个事件的赔率未必是理性的,有一些角度可以交叉比对。 1、因为带有时间戳,所以这个事件肯定是跟传统期权更接近。 因为HYPE这段时间的波动率更高,目前HYPE的期权市场也越来越成熟,9月份call的盈亏平衡价格在69USD,而12月的call目前深度不佳(对应的价格预测就不那么准确),盈亏平衡价格在72USD,BNB的期权则最多只有30天的,盈亏平衡价格是668USD,从这些价格目前对应的FDV来说,期权市场很看好HYPE但并没有这么乐观,这里面或许有套利机会。 2、既然是比FDV(价格*总供应量),那就既要看价格变化,也要看代币供应量变化。 @HyperliquidX 每天的收入99%都会用于回购 HYPE 并转入af地址,转入这个数学上的黑洞地址以后,理论上token然存在,只是不能再被人转移了,而在前段时间的提案投票正式通过以后,coingecko的统计口径里才将这部分称为被销毁了。 BNB同样有销毁模式,不过销毁数量基于 BNB 的链上价格以及 BNB Chain 网络的供需情况进行动态计算,每个季度150万左右,最终目标是将总供应量削减至 1 亿枚,这个部分跟Binance平台的收入无关,也不从市场回购。 所以,HYPE的回购直接影响价格,每个月提供60M左右的购买力,买的这部分会移除供应量,而BNB通缩只影响代币供应量变化,不影响价格,这一点是HYPE能flip BNB的关键优势所在,但供应量被移除也意味着其FDV并不是无脑上涨的。 3、很多人将这个事件直接简化为hyperliquid和binance两个平台之间的对比,这是不对的。 从第二点也能看出来,HYPE代表hyperliquid未来的全部收入现金流,加上hype生态里hip-3项目的一半收入现金流,而BNB则只代表BNB CHAIN未来的gas收入和binance launchpool未来的部分权益,说白了Binance的收入大头 手续费收入 是给到了Binance Holdings Ltd.这个实体,并不直接流向BNB二级市场。 所以在人工开支这部分,HYPE团队有些成员拿到了HYPE会出售一部分,而 @binance 则将当初的团队份额用于通缩机制销毁,现在工资应该不会再用BNB结算?我不知道。 总结下,因为燃烧会减少供应量,所以就算营收和市盈率不变,HYPE的价格向上的趋势依然会非常稳,但FDV迅速flip BNB则需要非理性定价。 - 事件战壕出来以后,多关注期权市场和42space,前者以做市商的理性定价为主,赌起来很舒服,比如这段时间买HYPE的call;而42space因为接入了binance wallet的渠道,散户很多,会出现一些非理性的定价,存在套利空间,机会就很多。
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bored af rn just say "hi" for a 🍒 pic in dms
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AF take me back .. I’m so bored
Indonesia, indomie, martabak manis, and jus alpukat… I’m coming for you! 🇮🇩✨ See you this weekend at Comic Frontier! I’ll be at Booth AF-42! Come say hi! 🫶 #sushiicosplayer# #justsushii# #arknights# #laevatein# #arknightsendfield#
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