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卧槽!有人把全网薅羊毛的信息源,做成了一个自动监控雷达! 推荐一个开源项目 Freebie Radar(白嫖雷达),内置 63 个数据源,覆盖 Linux DO、NodeSeek、V2EX、Epic、Steam、Reddit、Telegram 等平台。 最狠的是,它还接入了 AI 自动筛选,能识别真假福利,把抽奖、试用、推广广告过滤掉,只留下真正值得领取的免费资源。 支持 Telegram 实时推送、每日精选、兑换码提取,甚至能用 Docker 部署到自己的 VPS 上,全天自动帮你蹲福利! 以后软件限免、免费游戏、AI 免费额度,再也不用一个个网站去翻了! 在线体验:⁠ GitHub:⁠
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最近 Mole CLI 有非常多的更新,Mac、Windows 和 Linux 都有很多优化和增强,打算了一起同步给大伙。 首先非常建议使用 CLI 小伙伴看到后,辛苦直接 mo update 更新到最新,因为有可能你本地还是半年前的版本,现在版本相比之前要完善更多,特别是对于一些AI 工具清理的加强和安全的保护上。 首先 Mac 这一块的卸载能力差不多完成了之前 GUI 版本差不多 900 款软件的卸载详细同步,可以享受一样的残留清理效果,然后对于开发工具的清理、以及代码编译过期内容的清理也有很多完善,甚至其实iPhone和Android模拟器工具里面也有非常多的缓存,也可以一起清理了。 然后 Windows 版本补了很多大伙常用的软件,360 极速浏览器、夸克、QQ、飞书、剪映、Trae 这些缓存都能清了,卸载的时候游戏存档、Epic 游戏和 WSL 磁盘会留着,还新加了 mo installer 命令,可以把下载文件夹里放了很久的安装包挑出来让你删除。 最后 Linux CLI 在上线后继续完善,Arch、Omarchy、Debian、Ubuntu 都可以用了,clean、uninstall、analyze、status、purge 这些命令和 Mac 上一样,像 Omarchy 这种会打 btrfs 快照的系统,删掉的旧包要等快照轮换后空间才回来,Mole 也会如实告诉你详细的清理现状。 最后假如你对各个系统的清理、维护、电脑优化、卸载有任何的建议,都可以找我,我来帮你把需要的地方完善好,把 Mole 做成好用易用效果好的电脑优化工具,哈哈,发完这个,我就去看李志去,期待今晚的演出!
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支持黄仁勋回归英伟达公司,请愿书签名者激增 目前包括马斯克、Epic Games 老板 Tim Sweeney、YC 老板 Garry Tan 等,已有 59192 人签名,这其中有 3753 人是英伟达现员工、32623 人是英伟达股东
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code for review : Prompt : Create a 2D anime short for the web. It must look completely like real Japanese anime, as if it were taken directly from a finished theatrical anime film. This is traditional-looking, hand-drawn 2D anime, not a 3D animation, a moving illustration, or a stylized web graphic. Deliver the final result as a single, self-contained HTML file that plays offline, with a synthesized soundtrack. Use any tools, libraries, references, guides, literally anything etc. Use theatrical mecha and kaiju anime as the art style reference for the design, line work, painted backgrounds, color, and atmosphere. The film is 83 seconds long, in 39 shots. Its characters are a colossal silver archer robot, a fleet of container ships, and a leviathan. No people appear in the film. Use any tools or techniques you want, including 3D, as long as the final result looks 100% like hand-drawn 2D anime. SCENE A blazing sunny day on a coast. A massive armored archer robot, a hundred meters tall, stands in a deep lunge on a headland and draws a bow taller than itself. Close-ups: the hand on the grip, the limb and cable, the foot planted in the surf. Blue energy crawls along the arrow into the chest armor until the arrowhead blazes like crystal. The string snaps forward and a shockwave flattens the sea. The arrow is a harpoon trailing a thin cable. It tears the clouds into two walls above a ship's deck, climbs through the cloud tops, and reaches the edge of space in a blue flash along the planet's limb. Out at sea, container ships cross a colossal shadow. Four humpback whales breach beside a ship, with real arcs and full tail flukes, and dive tail last. From below, shapes move under the bright churning surface. Four whale heads rise from a boiling sea, and a ring of teeth rises around them: they are lures inside a mouth. They drop in and the jaws shut. The leviathan breaches through the fleet in one slow, enormous arc. Its belly slides past the bridge windows. The swell it leaves lifts the ships and stands one on end, spilling containers. Its ridged back and flukes sink into spray fog. High above, the arrow turns over and comes back red-hot through the atmosphere. Below the surface, the leviathan crawls through a luminous canyon on clawed forelimbs and swallows a fleeing whale. A thin streak meets the sea on the horizon and a white plume swells up. The harpoon drives through its back in a blue-white flash, lightning runs along its body, and the barbed tip punches out of its belly into the rock, which bursts apart. The cable stays attached the whole time, rising to the surface. A mountain of water swells from the sea. The dying leviathan erupts, rolls over between the ships and falls, and a wall of water takes the fleet. ANIME QUALITY STANDARD Every frame must look as if it was drawn by professional anime animators and painted by master background artists for a finished theatrical film. Archer: A massive, heavy anime mecha with sculpted overlapping armor plates, panel lines, bolts, markings and a faceted chest reactor that glows blue. Hands really grip the bow and string. The arrow never passes through the armor. Keep it on-model from every angle. Leviathan: Whale-like and colossal, always dwarfing the ships. Rough, dark grey-teal wet hide with barnacles and scars, a pale ribbed throat, a spined back, huge clawed flippers, and a cavernous maw with uneven teeth. A real bending body with weight, never a stiff model hanging on pillars of water. Whales: Real humpback anatomy with tail stock, big notched flukes and long curved flippers rooted in the body. Ships: Detailed container ships with corrugated multicolor containers, lashing bars and a white bridge tower. Line art: Confident, delicate, hand-inked anime line work with subtle variation in thickness and pressure. Coloring: Traditional anime cel coloring with clean color areas, hard-edged cool lavender-blue shadows, crisp highlights, and a bright, high-key, saturated palette. Never gloomy, grey or muddy, even in the darkest moments of the story. Backgrounds: Richly detailed, hand-painted anime backgrounds in a gouache style: towering white cumulus, a cobalt-to-turquoise sea at kilometer scale, a painted coast with a far town, Earth from orbit, a port city from the stratosphere. Underwater: Luminous cyan depth with god rays, a rippling surface seen from below, jagged canyon rock, silt and fish. Bright, not black. Lighting: Summer sun with colorful shadows, and a separate character key light so that nothing sinks into shade. Effects: Bold drawn anime FX on twos and threes. Sharp lightning with a white core, plasma trails, sheets of water pouring off the body, plumes, spray and a wall of water with real mass. Never particle mush or cotton-wool clouds. Animation: Authentic hand-drawn anime timing, with characters on twos, strong key poses, natural holds, and overlapping movement. Huge things move slowly and heavily. Nothing clips, slides or floats. Sound: An original epic score with ominous drones, brass and choir, near silence before the impact, then a colossal hit. Add a recurring whale-song motif, bow creak, charge whine, sonic boom, thunder and the sea, muffled underwater, all timed to the picture. Direction: Cinematic shots, macro close-ups against huge wide shots, thoughtful staging, and pacing that builds from quiet tension to a devastating climax. IT MUST NOT LOOK LIKE - 3D: No plastic materials, CGI shading, visible polygons, game-engine lighting, or computer-perfect perspective. - Blocky "Minecraft" shapes: No plain boxes, empty flat surfaces, or toy-like proportions. Every surface carries design detail. - SVG or vector art: No simple geometric shapes, perfect curves, uniform outlines, flat corporate illustration, or basic gradients. - Web animation: No sliding layers, constant bobbing, floating parts, smooth software easing, or puppet-like joint rotation. - Pasted-on elements: No 2D sprites floating in a 3D scene. - AI art: No warped shapes, melted details, flickering, or changing designs. - Non-anime art: No Western cartoon designs, realistic rendering, soft painterly shading on the characters, or generic digital illustration. - Amateur work: No stiff poses, empty backgrounds, muddy colors, clip art, placeholders, or unfinished details. You are free to change any part of the prompt, if it would result in better results. The result should feel enormous, terrifying and beautiful, a blockbuster in bright anime colors. Before finishing, inspect random frames as still images. If any frame does not look completely like real 2D anime, keep improving it. Do not stop until every frame could pass as a still from a theatrical anime film.
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🔥 Myth comes alive! Epic bird wave in Dongying, unforgettable sight 北冥有鱼照进现实#Dongying# #BirdWave# #Wildlife# #BirdMigration# #NatureWonder#
很多人都不知道 @ptsdshow NFT 的設計。 今天就來說說 3,333 張 NFT Tickets。 這些 Ticket 不只是拿來收藏,官方目前公布的機制裡,Ticket 的稀有度會影響未來 PTSD Token allocation multiplier。 也就是說,同一個 Ticket,因為 rarity 不同,對應的 allocation multiplier 也不同。 目前公布的倍率是 Common:1x Rare:2x Epic:3x Legendary:5x Golden:100x 這裡有一點要特別注意。 Multiplier 指的是 Token allocation 的分配倍率,不能直接理解成投資報酬率。 目 前官方也還沒有確認 Token launch date、base allocation、mint price 等細節,所以我覺得這部分還是要等後續正式資訊。 我自己看 NFT 的時候,會比較在意這種機制能不能跟整個內容 IP 連起來。 PTSD 的 Ticket 有自己的 rarity,同時又跟未來的內容權益和 allocation 機制產生關聯。 再加上官方提到未來可能有 drops 和 perks,這讓 Ticket 的定位不只停留在一張圖片。 當然,最後實際價值還是要看後續產品與內容怎麼發展。 目前階段,我會把它理解成一張連接 PTSD 世界觀與未來生態的 Ticket。 這個設計蠻值得繼續追。 #PTSD#
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“How could I have two lives?” 

The epic trilogy concludes with #VisionQuest#, streaming October 14 on Disney+.
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Fortnite Removed ~45,000 Islands in a recent Ban Wave • These were duplicate/spam & scam islands • 707 accounts belonging to spammers banned • Alt accounts used to dodge bans are now better detected • 81K+ spam islands have been removed since March Epic says enforcement keeps improving as spammers find new methods
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BIG FORTNITE DISCOVER REDESIGN @ OCT 15 • New carousel at the top with autoplay videos • New Top 10 row with bigger portrait tiles • Thumbnails that break rules will now rank lower • Tiles now show the island's like % + New/Updated tags • Island logos are now a separate layer on the art • Epic's Picks tiles play a short muted trailer clip when you hover them • Island pages can now have a gameplay video, and most rows send you there before the lobby • It's a phased rollout, so not everyone gets it day 1 Islands without the new art & videos won't show up in the carousel, Top 10 or Epic's Picks
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