Galactic Civilization Is Forcing a Complete Revolution in Chip Design
Earth’s energy limits make terawatt-scale AI impossible on the surface. That’s why Terafab is deploying massive orbital compute clusters powered by constant solar energy, while redesigning silicon from the ground up for vacuum, radiation, and fully autonomous off-world labor.
This Drives Four Non-Negotiable Architectural Choices:
>>Radiation-hardened D3 family
80% of output is destined for orbit. The D3 isn’t a commercial chip with hardening added later—it’s built from the transistor up with triple-modular redundancy, finFET structural tweaks, and advanced ECC to survive ~10¹⁵ cosmic ray hits per year at 99.999% uptime.
>> High-temperature vacuum optimization
No air, no liquid cooling. Heat must radiate into space. By deliberately engineering the D3 to run safely at much higher junction temperatures, radiator mass and size drop dramatically—delivering roughly 10× better FLOPS/watt in orbit than any ground-based system.
>> Massive on-chip SRAM for edge autonomy (AI5/AI6)
Mars propellant plants and orbital construction can’t rely on Earth comms. Optimus robots need real-time bipedal control and reasoning entirely on-device. That’s why half the accelerator area in the AI5/AI6 lines is dedicated to enormous SRAM—shattering the memory wall and boosting effective bandwidth by an order of magnitude.
>> Recursive design-manufacturing loop
At 100–200 billion chips per year, 12–18 month cycles are obsolete. Terafab integrates design, lithography, fabrication, and orbital simulation under one roof. Iterate overnight, test in radiation chambers, revise masks, and reprint compressing development from quarters to days.
This isn’t incremental progress. Every transistor decision is subordinated to making humanity multi-planetary and eventually multi-stellar.
The chips being taped out right now are the literal substrate for the next branch of human civilization.
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GALAC】#
「GALAC」2026年7月号(6/5発売)の表紙が完成しました!
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伊藤万理華#
「いつまでも、ものづくりの現場にいたい。」
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清水賢治(フジテレビジョン代表取締役社長# 社長執行役員)
「フジ復活は人権ファーストから」
📕特集 決定!第63回ギャラクシー賞
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We’re excited to announce a collaboration between HELLDIVERS™ 2 and Warhammer 40,000, bringing the next Legendary Warbond to the Galactic War later this year.
More details coming soon.
HELLDIVERS™ 2 is Out Now on PS5®, PC & XBOX
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伊藤万理華# さん!
メイキングをお届けします📸
公式オンラインショップにて予約販売スタート!
お求めの方はぜひご利用ください。
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The Beluga Satellite Quiz is LIVE.
10 questions.
1 ranking.
1 result card.
A chance to win $250 worth of $SPACE.
Are you a Space Normie or a Galactic Schizo?
Take the quiz and find out 👇
Galactus and the Surfer by Matías Bergara
Helldivers 2 is set to receive major “core” improvements to the Galactic War this summer, according to an update from Arrowhead Game Studios.
The studio has expanded its team focused on meta-progression and the Galactic War, acknowledging that the system needs more depth for long-term player engagement.
>Major Orders will evolve into multi-week themed campaigns with branching outcomes based on community performance.
>The Galactic War will become more reactive, with player actions directly influencing story developments, available planets, rewards, and even some gameplay systems.
>Rewards will offer greater variety and meaning, including the return of stratagem unlocks earned through gameplay rather than warbonds alone. These will feel more distinctive and tied to collective progress.
Additional updates will expand player progression overall, raising the level cap beyond 150 with new red stratagems, evolving ship systems, and ship modules.
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One question I get a lot is can you see the stars differently from up in space. When we orbit on the night side of the planet, we get a view of the stars very much like being in a very dark place on Earth. And because of our orbital inclination, we get to see the stars of both the northern and southern hemisphere. I captured this shot of our galactic plane from one of the windows of the Crew Dragon Freedom that is docked to the zenith docking port.
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ごきげんよう.❀(*´▽`*)❀.
スターウォーズの人ということでジェダイ風衣装をどうぞ✨
star wars inspired jedi cosplay outfit, layered desert beige and dark brown robes, wide hooded cloak with flowing fabric, asymmetrical wrapped tunic with textured linen appearance, fitted leather utility belt with metallic buckle details, long draped sleeves, inner cream colored undershirt, pleated tabard layers hanging from waist, weathered fabric texture, fingerless leather gloves, tall brown boots, subtle sci-fi fantasy aesthetic, elegant galactic knight atmosphere, cinematic fabric movement, practical adventurer silhouette, holding a glowing energy sword inspired by a beam saber, futuristic luminous blade with metallic hilt, cinematic glow lighting
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Star Wars Galactic Racer Release Date Revealed 🚀
Thursday's Insider Today kicks off now 🗓️