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SpaceX just laid out a major plan to protect and restore the coastline around its launch site Boca Chica Beach is staying public as Starbase keeps growing More than 50 tons of trash already removed through weekly beach cleanups with the City of Starbase Tens of millions of dollars offered to fight erosion, restore the shoreline and keep public access open Ongoing support for conservation groups rescuing sea turtles The proposed land purchase covers about 1,200 acres around the launch facility, with Boca Chica Beach and the Texas coastline left out of it Around 600 of those acres would be permanently protected as sensitive coastal habitat Money from the sale would help Texas build new parks and recreation across the Rio Grande Valley Starbase grows, and the beach stays open to everyone
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Personal Intelligence in Gemini securely connects information from apps you already use to make your experience more personalized and helpful. Today, we’re adding Google Wallet to the list of connected apps so you can get more tailored responses in the @GeminiApp around personal finance questions, based on your spending habits, including: 📈 Generate dynamic charts tracking cash flow, asset allocation, and budgets directly in your chat to help you visualize your spending. 📅 Find forgotten subscriptions and recurring charges across your linked accounts, and Gemini will also flag any price increases. 🎁 Set a budget for the holidays by asking “How much did I spend on gifts and travel last year? Use that to help me set a holiday budget” and Gemini will look at your transactions from the last year to suggest a budget tailored for you. You’ll also have the option to securely link your financial accounts from your credit cards and banks to Wallet via @Plaid to unlock deeper insights.
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BREAKING: SpaceX says Boca Chica Beach will remain public, outlining major efforts to protect and restore it. • More than 50 tons of trash have been removed through weekly beach cleanups with the City of Starbase. • It has offered to invest tens of millions of dollars to fight beach erosion, restore the shoreline and preserve public access. • Its work with conservation partners has contributed to record sea turtle rescue efforts. • The proposed purchase covers approximately 1,200 acres surrounding the launch facility. Boca Chica Beach and the Texas coastline are excluded. • Around 600 acres would be permanently protected from development to preserve sensitive coastal habitat. • Proceeds from the proposed sale would help Texas invest in new parks and recreation in the Rio Grande Valley. • SpaceX is working with state agencies to improve safety around the launch facility while maintaining public beach access.
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🚨 EN VIVOOO 🚨 QSMP 2: La cúpula y la habitación del monstruo 🤮 Último directo antes de irme a Twitch Con, los esperooo
SpaceX has just unveiled a massive new $50 billion Supercomputing Campus that they want to build in Cochise County, Arizona. All info: • Up to 6 GW across the 9 supercomputing buildings • Construction starts 2027 • Size of each supercomputing building: ~493,000 square feet. • Total supercomputing building space: 4.44 million square feet, excluding support facilities. • SSVEC residential customers are projected to see electricity bill reductions of 10–40%. • Up to 24 GWh of grid-connected battery storage to provide backup power, stabilize the regional electric grid, support local voltage, and absorb fluctuations in electricity demand. Among the largest planned battery installations in the United States. • Additional solar generation in the region is planned to supply renewable electricity during the day and reduce demand on the local grid. • No dedicated on-site power plant or fuel storage yard is planned. • Each supercomputing building will have 10 MW of natural-gas-powered standby generation for critical equipment, operating only during utility outages and periodic testing. • No gas turbines will be installed at the site. • SpaceX plans to fund $3.6 billion in grid infrastructure upgrades, transferred to AEPCO at no cost to its members. • Up to $260 million annually in additional benefits for cooperative members at full buildout, on top of residential bill reductions. • Up to $200 million annually for cooperative members statewide, in addition to SSVEC benefits. • The supercomputers will use dry cooling with a closed-loop water circulation system rather than evaporative cooling. • SpaceX projects zero ongoing industrial water consumption. • The cooling system will be filled initially, with water reused for up to 10 years. • SpaceX estimates annual water usage equivalent to approximately 20–30 Arizona residential homes. • Projected annual water use would be less than 2.5% of a single center-pivot irrigation system's annual consumption. • Permanent jobs: Approximately 1,000. • Construction jobs: Approximately 5,500. • Annual property tax revenue: Up to $103 million in estimated new annual revenue. • Regional economic benefits: SpaceX says its investment will support public education, infrastructure, essential local services, and economic development. • Local suppliers: SpaceX is encouraging suppliers to participate in construction and development of the campus. • Noise mitigation: Equipment will be positioned away from neighboring properties where possible, with setbacks and additional screening to reduce noise. • Nighttime lighting: Outdoor lighting will remain off unless work is underway, with active lights shielded and directed downward. • Dark-sky protection: The campus will comply with Cochise County's dark-sky requirements to limit light pollution. • Nighttime construction: SpaceX says it will seek waivers when nighttime construction lighting is necessary. • Wildlife protection: The campus is being designed with consideration for the region's sandhill crane wintering habitat. This campus's purpose is to build one of the world's most advanced AI supercomputing campuses to train SpaceX's superintelligence models and support scientific and engineering breakthroughs. Learn more:
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🚨STEVE JOBS changeait de voiture tous les 6 mois et n'a JAMAIS eu de PLAQUE D’IMMATRICULATION ! Le cofondateur d’Apple avait une drôle d’habitude : rouler dans la Silicon Valley au volant d’une Mercedes SL55 AMG argentée, sans plaques d’immatriculation. Mais derrière cette particularité se cachait une astuce juridique. À l’époque, la réglementation californienne accordait jusqu’à 6 mois avant l’installation des plaques définitives sur un véhicule neuf. Steve Jobs avait donc conclu un arrangement avec une société de location : tous les 6 mois, il échangeait sa Mercedes contre un modèle neuf identique. Il pouvait ainsi continuer à rouler sans plaques métalliques, tandis que la société récupérait des voitures presque neuves qu’elle pouvait revendre. Cette pratique a pris fin avec une réforme californienne entrée en vigueur le 1er janvier 2019, qui impose désormais des plaques temporaires dès l'achat ou la location d'un véhicule. (ABC News ; iTWire)
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Claude Fable 5.2 is f*cking cracked wtf I just made this Hollywood level animation that looks like Pixar made it All with Fable 5.2 + Higgsfield Ecom brands are paying $5k - $10k/month to people who build organic pages and even more for making paid ads for them Using this workflow you can create better animations than 99% of people Here’s the workflow: The key to making animations not look like slop is giving characters personalities >Give Fable 5.2 the master prompt along with your script to your video / ad >It then will ask you questions on the characters personalities and direction style to use >It will then save the context all as a skill This is the difference between slop and cinema I then use that skill with with my Producer skill which creates: >Characters >Location >Does the direction (and makes the prompts) I’m giving away the skill to use after you put the master prompt in for free so RT + reply under this and I’ll send you them (Must be following so I can dm) Give this prompt to Claude first: You are my Story Bible Builder. Interview me and turn my story into one dense canon doc, saved at the end as an installable skill so every future chat knows my world, characters, voices and rules. STEP 1: Ask me to paste my script/story first. Read it and pull out everything it already tells you. Only ask about what's missing, plus: working title, genre/vibe refs, and which AI tools I'll prompt with (image, video, music, voice). STEP 2, THE SPINE: one-line premise (push me to ONE sentence), thesis (the question every scene answers), timeline era by era, and the look of each era: exact palette, lighting, texture, grain. STEP 2.5, DIRECTION STYLE: ask for my director refs, movie/show refs and any visual refs (photographers, games, music videos). For each, ask exactly WHAT I'm taking from it, then turn that into concrete craft locks: camera (static vs handheld vs gliding, shot sizes, lens feel), framing and composition habits, pacing and edit rhythm, colour grade and film stock look, lighting style, performance style, and sound/score feel. Write it as one quoted paste-ready "Direction" line plus a short NEVER list. Refs stay in the bible as notes, but prompts describe the craft, never the names. STEP 3, THE WORLD: factions (beliefs, visual signature, public face vs reality), locations (3-7 concrete visual tags each), world rules (tech, powers and how they LOOK on screen, what's normal, what's forbidden). STEP 4, CHARACTERS: ONE AT A TIME, never batch. For each, ask: - Function: their role tag (The Heart, The Watcher), not their job - Visual lock: exact hair colour/cut, skin tone + finish, face shape, eyes, a signature marker (scar, piercing, mole), build, default expression, plus NEVER clauses ("warm fair, never porcelain, never tan") - Backstory: one small, specific formative detail beats a summary - Present psychology: what they carry now, and the gap between what they do and what they feel - Speech, Movement, Stillness (and singing voice if there's music): each written as one quoted, paste-ready prompt line with no names in it Show me the finished section, ask "Add, cut or sharpen?", and lock it before moving on. STEP 5: ensemble dynamics (who leads, who fills silence, who watches, which pairs are calm or charged), story engines (heist, rescue, confrontation...), and my production rules. Default rules: no character names in prompts, every prompt standalone, prompts in code blocks, locked traits restated verbatim every time. RULES: Never invent. Mark unknowns [TBD]. Push on vague answers ("dark and moody" means which colours?). Keep my exact phrasing. Density over prose: bold labels, short bullets. Depth beats character count. FINAL STEP: Assemble one SKILL under 500 lines with YAML frontmatter (name + a description listing the title, character names and key terms so it triggers) and these sections: premise, thesis, timeline, era looks, direction style, factions, locations, world rules, characters, ensemble, engines, production rules, and "When this skill is active" (use this canon for any scene, dialogue, lyric or prompt in this world; stay in canon; ask rather than invent; paste the quoted descriptors verbatim). Then save it as a skill for me, or give me the file to install. Start now by asking for my script.
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Noruega ya tiene más de 2.000 robots láser de IA submarinos disparando piojos de su salmón los hace una empresa llamada Stingray, y ya protegen más de 50 millones de salmones y truchas las 24 horas del día la razón son los piojos de mar, parásitos diminutos que se pegan al salmón y se alimentan de él con tan solo 11 se puede matar a un pez pequeño, y un solo corral puede tener 150.000 salmones la solución habitual es bombear los peces y lanzarles agua caliente o chorros de agua para quitarles los piojos pero el manejo es tan brusco que el informe de salud de peces de Noruega lo señala como la principal causa de muerte en el salmón de granja adulto así que en cambio, Stingray mete un robot dentro del corral que caza piojos de uno en uno, todo el día: > dos cámaras vigilan cada salmón que pasa nadando > la IA revisa dos fotogramas para asegurarse de que realmente es un piojo > entonces un láser verde dispara desde hasta 2 metros de distancia > las escamas del salmón reflejan el rayo, así que el pez sigue nadando bien y el piojo muere ahora vivimos en un mundo donde los láseres de IA hacen control de plagas en tu cena lmao
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Lo estuve usando hoy es buenísimo! Estuve creando este “juego” que es un reflejo de vos mismo, cada parcela es como estuviste en el día con respecto a los hábitos que se ven abajo, y asi crece dependiendo de eso la parcela del día siguiente. Hay misiones, desafíos, podes invitar gente y ver su isla al lado. Lo pensé principalmente para jóvenes, pero a muchos adultos creo que nos serviría. Voy a probarlo unos días 🙌🏼
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Phone drawer feels like a fix. Frequent users report more phone trouble. I've started leaving my phone in the kitchen drawer while I work, in with the dead batteries and takeout menus. The first hour always feels quieter. I had assumed that made me one of the healthy ones. Turns out I may have been reading my own drawer backwards. The paper is from Mariek Vanden Abeele's team at Ghent and Masaryk universities, out this summer in the Journal of Computer-Mediated Communication. Their first study pinged over a thousand adults six times a day for two weeks and asked whether they'd deliberately cut back. Track any one person, and the moments they put the phone away come with slightly less guilt and less pull. Line people up against each other, and it runs the other way, the same flip minutephysics walks through at 0:56. The heavier drawer users tend to be the ones the phone grips harder, and the authors suspect lower self-control under both. A cast on someone's arm doesn't mean casts break bones. I keep tripping on that. My drawer habit might be less a sign I'm good at this and more a sign of how hard it is for me. The authors put it as disconnection taking more effort for some people than others: same grocery bag, one person climbing a single flight, another climbing three. Every app and gadget sold as a phone lockbox has the same awkward math. Its most loyal buyers may be the people it helps least. The effects are small, they say so themselves, and none of it shows cause. I can't settle one thing: whether the drawer is fixing me or just measuring me.
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