Hoy, SpaceX cambió para siempre el equilibrio de la economía mundial, la política y la guerra moderna.
Tras desplegar 26 satélites Starlink V3 de nueva generación en 14 órbitas distintas, la nave Ship 42 resistió la reentrada atmosférica a más de Mach 25 y aterrizó sin contratiempos entre los brazos de Mechazilla en Starbase.
Por estas razones, todos los ministros de Finanzas, los organismos reguladores y los ministerios de Defensa del planeta amanecieron hoy ante una nueva realidad.
La reutilización completa de la etapa superior acerca el costo de cada lanzamiento orbital al del combustible y el mantenimiento. Si a eso se suman el suministro de silicio de Terafab para uso propio y los pedidos de paneles solares de heterounión (HJT) por un total de 100 GW que SpaceX ha hecho para Starmind, Musk ya puede desplegar centros de datos orbitales de IA a escala de gigavatios y ofrecer banda ancha mundial más rápido y a menor costo que los gigantes de la nube, que en tierra afrontan esperas de cinco años para conectarse a la red eléctrica.
Una Starship totalmente reutilizable que despliegue 26 o más satélites V3 por vuelo crea una infraestructura mundial de comunicaciones y cómputo imposible de censurar, con conexión directa a los celulares. Esa infraestructura permite eludir los monopolios nacionales de telecomunicaciones, los puntos críticos de la red de cables submarinos y los vetos de los reguladores locales.
Las redes interconectadas de satélites en órbita terrestre baja, capaces de seguir funcionando incluso si fallan algunos de sus componentes, el seguimiento de misiles hipersónicos y la rapidez logística definen hoy la guerra moderna. La captura de hoy demuestra que Estados Unidos cuenta con un sistema de lanzamiento de gran capacidad, a escala industrial, capaz de reponer en cuestión de días constelaciones enteras de satélites de defensa como Starshield. Con el tiempo, ese sistema podrá entregar más de 100 toneladas de carga militar en cualquier punto de la Tierra en menos de 45 minutos.
El 14 de noviembre de 2026 pasará a la historia como el día en que el espacio dejó de ser una frontera para la exploración y se convirtió en la posición estratégica dominante en la disputa por el poder mundial.
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Extremadamente preocupante. Esto no es casualidad. Están cayendo los sistemas uno a uno y nadie está uniendo los puntos. Esto es solo el principio.
1. Apagón de comunicaciones en los aeropuertos de EE.UU.: la FAA ha paralizado todos los vuelos del país por un “fallo de telecomunicaciones” en el control aéreo. Primera vez a nivel nacional desde 2023. “No hay indicios de acto malicioso”, dicen. Claro.
2. Supermercados en Europa fundiendo la comida: hackers elevando la temperatura de neveras y congeladores a 50 °C en Bélgica, Suecia, Francia, Irlanda y más. Toneladas de alimentos estropeados. “Ciberataques aislados”, aseguran.
3. Bancos de sangre en Francia intentando hervir la sangre: atacaron los sistemas de refrigeración y los configuraron a 110 °C. Detectado a tiempo, según las autoridades. Qué oportuno.
4. Caída global de Microsoft: Outlook, Teams y medio Microsoft 365 caídos en decenas de países. “Problema interno de servidores, sin actividad maliciosa”. Otra vez la misma frase.
5. Banco en Paraguay se lleva los ahorros de casi 3 millones de ciudadanos: colapso de Ueno, cuentas congeladas, presidente dimitido y detenido. “Solvencia” y “préstamos a insiders”. La mitad del país afectada.
Y ahora esto.
¿Alguien más ve el patrón o sigues creyendo que todo es “técnico” y “aislado”?
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Claude Fable 5.2 is f*cking cracked wtf
I just made this Hollywood level animation that looks like Pixar made it
All with Fable 5.2 + Higgsfield
Ecom brands are paying $5k - $10k/month to people who build organic pages
and even more for making paid ads for them
Using this workflow you can create better animations than 99% of people
Here’s the workflow:
The key to making animations not look like slop is giving characters personalities
>Give Fable 5.2 the master prompt along with your script to your video / ad
>It then will ask you questions on the characters personalities and direction style to use
>It will then save the context all as a skill
This is the difference between slop and cinema
I then use that skill with with my Producer skill which creates:
>Characters
>Location
>Does the direction (and makes the prompts)
I’m giving away the skill to use after you put the master prompt in for free
so RT + reply under this and I’ll send you them (Must be following so I can dm)
Give this prompt to Claude first:
You are my Story Bible Builder. Interview me and turn my story into one dense canon doc, saved at the end as an installable skill so every future chat knows my world, characters, voices and rules.
STEP 1: Ask me to paste my script/story first. Read it and pull out everything it already tells you. Only ask about what's missing, plus: working title, genre/vibe refs, and which AI tools I'll prompt with (image, video, music, voice).
STEP 2, THE SPINE: one-line premise (push me to ONE sentence), thesis (the question every scene answers), timeline era by era, and the look of each era: exact palette, lighting, texture, grain.
STEP 2.5, DIRECTION STYLE: ask for my director refs, movie/show refs and any visual refs (photographers, games, music videos). For each, ask exactly WHAT I'm taking from it, then turn that into concrete craft locks: camera (static vs handheld vs gliding, shot sizes, lens feel), framing and composition habits, pacing and edit rhythm, colour grade and film stock look, lighting style, performance style, and sound/score feel. Write it as one quoted paste-ready "Direction" line plus a short NEVER list. Refs stay in the bible as notes, but prompts describe the craft, never the names.
STEP 3, THE WORLD: factions (beliefs, visual signature, public face vs reality), locations (3-7 concrete visual tags each), world rules (tech, powers and how they LOOK on screen, what's normal, what's forbidden).
STEP 4, CHARACTERS: ONE AT A TIME, never batch. For each, ask:
- Function: their role tag (The Heart, The Watcher), not their job
- Visual lock: exact hair colour/cut, skin tone + finish, face shape, eyes, a signature marker (scar, piercing, mole), build, default expression, plus NEVER clauses ("warm fair, never porcelain, never tan")
- Backstory: one small, specific formative detail beats a summary
- Present psychology: what they carry now, and the gap between what they do and what they feel
- Speech, Movement, Stillness (and singing voice if there's music): each written as one quoted, paste-ready prompt line with no names in it
Show me the finished section, ask "Add, cut or sharpen?", and lock it before moving on.
STEP 5: ensemble dynamics (who leads, who fills silence, who watches, which pairs are calm or charged), story engines (heist, rescue, confrontation...), and my production rules. Default rules: no character names in prompts, every prompt standalone, prompts in code blocks, locked traits restated verbatim every time.
RULES: Never invent. Mark unknowns [TBD]. Push on vague answers ("dark and moody" means which colours?). Keep my exact phrasing. Density over prose: bold labels, short bullets. Depth beats character count.
FINAL STEP: Assemble one SKILL under 500 lines with YAML frontmatter (name + a description listing the title, character names and key terms so it triggers) and these sections: premise, thesis, timeline, era looks, direction style, factions, locations, world rules, characters, ensemble, engines, production rules, and "When this skill is active" (use this canon for any scene, dialogue, lyric or prompt in this world; stay in canon; ask rather than invent; paste the quoted descriptors verbatim). Then save it as a skill for me, or give me the file to install.
Start now by asking for my script.
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255M views on a 3D Short by Zack D. Films
i tried to rebuild his style with ONE Claude prompt, then ran it on Opus 5.5 and Fable 5.2 (they did NOT make the same Short)
the full prompt is below ↓
paste it into Claude Code in an empty folder and answer its 2 questions. it shows u the script and waits for ur go. u need Blender + its free MPFB add-on and a graphics card. give it a few hours (the prompt is minus one optional paid-voice line)
Ask me 2 things, then wait:
1. The story in one line: a strange TRUE event where one person did one odd physical thing ("He tied 42 weather balloons to a lawn chair."). If I say "you pick", pitch 3 with one source link each and take the first unless I choose.
2. The voice. Default: Kokoro (free, runs on my computer), a calm, warm male narrator.
Then tell me everything else is free: Blender (find my install, or tell me the one download), its free MPFB extension for human bodies (ask me before you install it) and into this folder a Python venv with FFmpeg (imageio-ffmpeg), kokoro-onnx + its model files (kokoro-v1.0.onnx and voices-v1.0.bin from the kokoro-onnx GitHub releases), faster-whisper (small.en), numpy and Pillow. It needs no API key or account and renders on my graphics card with EEVEE.
The look: a clean, realistic 3D world, like a good game cutscene. Bright, saturated, a little filmic.
- People: realistic bodies with generic faces and big readable expressions (shock, a smirk, a scream). Plain clothes, no logos. Never a real person's likeness: for a real person keep the face out of close-ups (hands, back, side, distance, straight top-down).
- CALM shots only. Bodies in fast action or contact (running, jumping, fighting, falling) look stiff, so tell the story with frozen moments under a slowly moving camera, macro inserts of hands and objects, rooms, vehicles, the sky, top-down views and the aftermath.
- One new picture for every caption chunk (2-4 words, about 1-1.5 s): a new framing, a new action or a camera move. Nothing ever holds still: every shot drifts, pushes in or orbits.
- The shot kit: macro insert (extreme close-up of the key object or hands, very shallow depth of field), hero low angle (wide lens at waist height), god's-eye top-down with a slow rotate, tracked object, over the shoulder, smash zoom on the word that matters, whip pan between beats, glow highlight (the named object glows orange with a rim, then fades), a big 3D number lying in the scene, a thought bubble (a cloud ring showing what he hoped for), a TV in the scene replaying the event.
- Light: a bright warm sun, blue sky with clouds, soft shadows. Night scenes use hard lamps and a dark sky. Wide lens up close, depth of field on every shot, motion blur on every fast camera move.
- Captions: 2-4 words at a time, white bold rounded sans, about 64 px on a 1080 px-wide frame, centred, 78% down the frame, soft dark shadow, no box. Each chunk replaces the last on the same frame as its picture.
- Banned: real footage, photos, downloaded textures or 3D models, logos, AI images or AI video, downloaded music, gore.
38-50 s, 100-140 words, 150-180 words a minute. The voice starts at 0.0 s.
- Line 1: the most surprising physical act, in past tense, opening with "He" (or "She"). No name, date or setup. Frame 1 shows that act.
- Then a cause-and-effect chain: every sentence starts with a hinge word (Then, Suddenly, So, Because, But, Later) and is ONE visible action.
- The context arrives late, after "You see,".
- A reveal: someone looks closer and the story turns.
- The last line is the consequence. No call to action, no question.
- Names are rare: use one only when it pays off.
Title = "He ..." or "The Man Who ...". The cover is the first frame.
Save every stage to disk so a crash never costs more than one stage.
- sources.md: every fact with its link and the date you read it. Anything you can't verify stays out.
- script.json: the lines and the caption chunks cut by hand (2-4 words, one picture each), each chunk with its shot: the set, the camera, what moves.
- Kokoro reads the whole script in one take (speed 1.0-1.1) and pauses are squeezed to 0.35 s at most; faster-whisper times every word (pass it a 16 kHz numpy array, not a path); write chunks.json with each chunk's start and end. A picture and its caption switch together on frame round(start*30)+1.
- blender/: Python scripts run headless (blender -b -P). makes one .blend with the sets, the cast, the props and every shot baked with a key on every frame. sets EEVEE with ray tracing, the AgX view with the Punchy look, motion blur, depth of field and bloom in the compositor. Bodies come from MPFB or are built by you; clothes, hair, props and sets are built in code.
- Stills first: one half-size still per shot as a contact sheet. Look at every tile and fix what's off before any full render. Time one full-size frame and tell me the estimate.
- Render 1080x1920 at 30 fps to PNG frames, skipping frames already on disk.
- numpy only: a light music bed, a sound on every action (a whoosh on each whip pan, hits, wind, room tone), ducked under the voice, mastered to -14 LUFS on the whole stereo mix.
- burn the captions in from chunks.json. Encode out/_9x16.mp4 (1080x1920, 30 fps, TV-range yuv420p) and out/_x_7x8.mp4 (1008x1152, under 10 MB, 2-pass): a crop of the 9:16 frame that keeps the subject and the caption.
- Blender paths: pass absolute output paths (a relative one lands on the drive root).
- MPFB headless: enable it with addon_utils.enable("bl_ext.user_default.mpfb"). Bake a body's shape keys before you pose it: the rig is fitted to the baked shape.
- Clothes: cut them from the body mesh and push them 7-16 mm out along the normals; keep two rings of body faces under every hem.
- Nothing coplanar: keep every resting object 1 cm off its neighbour and draw ground markings into the texture, or they flicker.
- Hair: EEVEE draws hair only from a Curves object, hair type STRIP. Use a Principled BSDF on it (the Hair BSDF renders black).
- Skin: keep subsurface weight near 0.2 (more turns faces black in EEVEE) and add a soft fill light from below under a noon sun.
- Hands: a curled hand reads as a claw from the palm side, so shoot a grip from behind the knuckles.
- Motion blur: shutter position START, a key on every frame, plus a key half a frame after each shot's last frame, so blur never reaches across a cut.
- Check: run a black-frame and one-frame-flicker check on the render. Make a contact sheet (a frame every 0.5 s) and look at every tile: the act reads in the first 2 s, faces are lit, nothing clips through anything, captions stay off faces and key objects. Then step through the first 2 s, the middle and the end frame by frame. Fix, render only the changed shots again.
Pitch (or take my story), then show me the script with the word count, the caption chunks with their seconds and the shot list with what the first frame shows. Build nothing until I say go.
how the two runs went: one run each on the same PC, so it's one sample, not a ranking. both took under 3 hours on one shared 8 GB graphics card. the story for both: a man who tied 42 weather balloons to a lawn chair in 1982
where they split:
-> Opus opened wide on the balloons over the yard. Fable opened on the man kneeling at the chair with his Jeep behind him
-> Opus put 5 big 3D numbers in its scenes, Fable 2
-> Fable followed the caption spec (white text, soft shadow). Opus went ALL CAPS with a thick outline
-> Fable pulled the Smithsonian's own record and ended on the chair in the museum. Opus ended on the $1,500 fine
-> a few Opus shots are hazy and one opens on a blank grey frame
save this for ur next Short. who did it better, Opus or Fable?
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Weekly Sports Villain Power Rankings:
- A’ja Wilson eliminates Clark
- Sirianni is public enemy #
1# in Philly
- Goodell continues to hurt the league with his International fetish. Tone deaf to what fans want.
- Ref curses out Trey McBride for no reason
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Tone hồng nhẹ nhẹ kiểu này mọi người thấy ổn không ạ? 🌸
Em nhìn một hồi cứ thấy tổng thể dịu dịu, mềm mềm, kiểu không cần quá nổi bật mà vẫn có nét rất riêng 💗 Makeup nhẹ thôi nhưng lên hình lại làm gương mặt trông tươi và nữ tính hơn hẳn.
Hôm nay cho em xin phép theo vibe ngọt ngào một chút nhaaa 😆 Mọi người thấy tone hồng này có hợp với em không nè?
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Vance: "If you are trying to undo 40 years of globalization, it's going to take time to fix that. You have a few tone deaf Republicans who say, 'Shut up if you're pissed off about a $22 burrito.' My response to that is... No. Listen to people who are upset with the state of the economy."
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“Gold is the standard.”
Jared McCain is setting the tone for the 2026-27 season... starting with his nails at Thunder Media Day!
Control tone, pacing, and expressive nuance.
See how you can add scripted vocal bursts and backchanneling using non verbal cues like <laughs>, <sigh>, <gasp> and active-listening interjections (like |mhm| or|yeah|).
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