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[🎬] ATEEZ(에이티즈) WANTED SPECIAL 강릉 쿠키영상 ⠀ ⠀ #WANTED_SPECIAL# #ATEEZ# #에이티즈#
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[🎬] ATEEZ(에이티즈) WANTED SPECIAL 경주 쿠키영상 ⠀ ⠀ #WANTED_SPECIAL# #ATEEZ# #에이티즈#
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[🎬] ATEEZ(에이티즈) WANTED SPECIAL 담양 쿠키영상 ⠀ ⠀ #WANTED_SPECIAL# #ATEEZ# #에이티즈#
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[🎬] ATEEZ(에이티즈) WANTED SPECIAL 대구 2편 쿠키영상 ⠀ ⠀ #WANTED_SPECIAL# #ATEEZ# #에이티즈#
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[🎬] ATEEZ(에이티즈) WANTED SPECIAL 대구 1편 쿠키영상 ⠀ ⠀ #WANTED_SPECIAL# #ATEEZ# #에이티즈#
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[📢] ATEEZ <WANTED SPECIAL> 쇼케이스 with 한국관광공사 해적왕의 모자를 찾아 떠난 3주년 여행! 멤버들이 대구, 경주, 담양, 강릉에서 즐긴 맛과 멋은? 12/23 오후 3시(KST) 쇼케이스에서 하이라이트를 미리 확인해 보세요! #ATEEZ# #에이티즈# #WANTED_SPECIAL#
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Many of you have been wondering what happened after the Kickoff with @FNATIC, so I wanted to make a thread and explain everything. This thread is about my comeback, but also a chance to thank those who supported me behind the scenes. Back in November, realizing my dream of playing for FNATIC filled with a lot of joy. The off-season, the Kickoff, the adrenaline, the team... It was all there. But beneath the performances, my body and mind began to give way. Shortly after, I had to face health issues I’d never experienced before - pain, fatigue, sleepless nights. At the same time, I was hit hard by personal struggles. I had to put everything on hold. Even my dream of playing VALORANT at the highest level. It took time to accept, but I realized one thing: physical and mental health come first. I’ve been seeing doctors, working with specialists, and most importantly, learning to listen to myself. It wasn’t easy, there were doubts and moments of discouragement. But I fought through it. Today, I’m doing better, and I’m back. But one thing is certain - I’m not done with VALORANT. A huge thank you to @FNATIC, my teammates, my immediate family, and all of you. Your messages and support carried me through the tough times. I’m coming back stronger, more mature, and above all, with limitless determination.
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Today, I want to share something that happened to me on Kraken. I’m completely new to crypto, and this was my first time using Kraken. All I wanted to do was convert USDC into USD. Unfortunately, because USDT and USD differ by only one letter, I accidentally selected USDT instead of USD. I didn’t realize my mistake until the transaction had already been completed. In less than a minute, a single misclick resulted in a loss of approximately 810 USDT—more than $800. To be honest, I was shocked and devastated. Like many newcomers, I assumed that all major stablecoins were worth roughly the same, so converting between them would involve little or almost no loss. I never imagined that such a simple mistake could instantly cost me more than 1% of my funds. I immediately contacted Kraken Support, hoping they would understand that this was an honest human error and review my case, or at least consider making a one-time exception. What disappointed me even more was that almost every response came from AI. I was never able to speak with a real support agent. The only explanation I received was that the transaction had already been executed, the conversion details had been displayed before confirmation, and therefore nothing could be reversed or refunded. I understand that Kraken may not have violated its own rules, and I acknowledge that the final amount I would receive was displayed before I confirmed the transaction. But I believe that “the information was displayed” does not necessarily mean “a new user truly understands what it means.” As a beginner, I saw what I believed was a normal stablecoin conversion. I had no idea that the number shown on the confirmation screen meant I was about to lose more than $800. If a platform expects users to recognize an $800+ pricing difference on their own, instead of proactively warning them that the conversion is unusually unfavorable, I don’t believe that’s a user-friendly experience—especially for beginners. I believe that a platform responsible for customers’ assets should do more than simply display numbers. It should also be designed to help users avoid obvious mistakes that can lead to significant financial losses. Crypto is already complicated enough. The risks users take should come from the market—not from a product design that makes such costly mistakes so easy to make. This experience has left me deeply disappointed and has almost completely destroyed my trust in Kraken. I’m not trying to deny Kraken’s rules, and I’m not asking for special treatment. I’m simply asking @kraken and @krakensupport to review my case, seriously consider improving the user experience, provide real human support when genuine mistakes happen, and consider a one-time resolution for customers who make an honest human error. If this could happen to me, it could happen to any newcomer entering the world of crypto. I hope my experience helps others avoid making the same mistake. Please double-check every click. @krakenfx @krakenpro @krakensupport
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THE BEAUTIFUL & TALENTED! 😍❤️Some relationships are not defined by blood. They are defined by love, trust, memories… and a promise that silently lives on.😍 My dearest Vanshika came to meet me at my office today. I couldn’t be with her on her birthday on the 15th, though I had called and wished her. So today became our little birthday celebration. We spoke about books, films, her studies, dreams, and, as always, so many memories (of Satish) that make our conversations special. Time simply flew by.🥹 Before she left, I wanted to give her something she would carry with her every single day. So I surprised her with a new phone. It wasn’t really about the gift. It was about seeing that beautiful smile on her face, the kind of smile that fills your heart with gratitude. Life has a strange way of keeping the people we love connected. And moments like these remind me that affection, care, and family are choices we make with our hearts. God bless you, my dearest #Vanshika#. May you always have the courage to dream, the strength to face every challenge, and the wisdom to remain the beautiful human being that you are. I will always be there for you. Lots of love. Always. Anupam Uncle ❤️ @kaushikvanshika #Life# #Love# #Memories#
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A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios
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