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on the upcoming deepseek price increase we've been able to reproduce their current prices even on rented GPUs so this likely isn't because they're "losing money" it's traffic shaping because they are overloaded
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Grok Build just got another meaningful upgrade, bringing permanent session deletion, smarter diagnostics, better keyboard guidance, and stronger reliability across session management, background tasks, and compaction Release Notes: v0.2.118 Features: • Sessions can now be permanently deleted from the dashboard by pressing Ctrl+X twice on an idle row, or from the welcome list with d then y. • Keyboard shortcuts help (Ctrl+.) now shows how to browse prompt history and search the conversation. • grok doctor now warns when tmux is reducing colors and can fix the config. Bug Fixes: • /btw now retries on temporary model overload instead of failing immediately. • Session sharing is temporarily disabled. • [stop] / Ctrl+C during /compact now cancels instead of no-opping. • Automatic recaps no longer appear twice after the same turn. • Background task wait timeout descriptions and limits now match the client's actual configured ceiling. • Background tasks no longer stay stuck as 'Running' in the tasks pane when they finish quickly. • Plan mode indicator now disappears right after approving a plan instead of lingering. • Dragging the scrollbar in the plan preview now works as expected. • Compaction now correctly handles certain context-length errors from the inference API.
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I got some really useful Claude prompting tips from @_catwu and @trq212 - it's time to stop overloading our prompts with examples and lists of things not to do, Fable works better without those Claude Code's own system prompt recently shrunk by 80%!
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If you pay attention, there are so many great Zone sets available to add to your “Zone Killer” folder This Michigan Overload, highlighted by @CoachHackGO , is a great example 🔥
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Breakingviews - China's robot quest triggers system overload
From Breakingviews - Breakingviews - China's robot quest triggers system overload
Breakingviews - China's robot quest triggers system overload
The hotel’s Wi-Fi in Montana that I’m staying at today was absolute trash… so I decided to do something different. I parked my Cybertruck equipped with Starlink right outside my hotel room and connected to it instead. The difference wasn’t even close. Hotel Wi-Fi: • 13.7 Mbps download • 13.8 Mbps upload Starlink: • 121 Mbps download • 28 Mbps upload • 45 ms latency That’s about 9x faster download speeds and 2x faster upload speeds than the entire hotel’s Wi-Fi. This is exactly why I never travel without Starlink. Whether I’m in a national park, the middle of nowhere, or at a hotel with overloaded Wi-Fi, I know I can count on having fast, reliable internet to work, upload content, stream, or stay connected with my Starlink. Once you get used to bringing your own internet that gets beamed down from space wherever you are, you’ll never want to depend on legacy Wi-Fi again.
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Being obsessed with UX is the least sexy but most useful thing any builder should be obsessed with. That's why we built Moss , which is to serve our end users, but also to empower our builders. max main I felt from using blockchain for the past 8 years: - Constantly worrying about security - Massive Excel sheets to track my wallets, since different apps use different wallets -Confirmation screen overload I've long said that a blockchain protocol is always more than just building blocks. Many founders have leaned in causes that they cared about ( privacy, intent, and more scaling), for us, we've been obsession with UX for a while. Building a fast blockchain is step 1, enabling real-time apps is step 2. Now onwards to step 3
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