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some of the HOTD fandom are genuinely exhausting. demanding 100% book accuracy knowing characters with 0 characterisation go months without any mention in F&B. no thought as to how to cram it into 8 hours, on budget while telling a cohesive, well paced story lol
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Used Grok Imagine’s reference feature to bring my ideas to life. Created a reference character first, then a reference location, and Grok Imagine did the rest. Started with the girl in the white dress, locked her in as character reference, then referenced a Cotswolds village scene, and got this soft cinematic walk in seconds. The consistency is amazing. Same face, same dress, completely new world. In
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2026.8.1 #ゼンゼロ2周年  # 記念オフラインイベント Chara:レミエール・ダン ④ Model:菌烨Takoさん (@Takomayuyi ) 撮影ありがとうございました! #ゼンゼロ記念イベント#
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Character : model レミエール・ダン🪽  菌烨takoさん @Takomayuyi レミエール実装の時からなんとなく菌烨takoさんしかいないよなーって思ってたので、今回のオフイベで『だよね!』と勝手に納得してたのはいい思い出 #ゼンゼロ2周年   # #ゼンゼロ記念イベント#
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Grok Imagine 1.5 reference tutorial. The new reference feature makes it easy to maintain consistency across characters, locations and props.
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Grok Imagine Update We have now pre-recorded voices available ! We can select a voice for a character, ensuring perfect consistency throughout the animations featuring that character.
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Main character energy unlocked
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【7/31 ゼンゼロ2周年記念オフラインイベント @ベルサール秋葉原】② character:レミエール model:菌烨tako さん ( @Takomayuyi ) ファンサの神と化したレミエール✨ #ゼンゼロ2周年   # #ゼンゼロ記念イベント#
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We're starting to leave the territory where you'd test an LLM by e.g. "create an svg of pelican on a bicycle". As one idea to generalize it, I was interested what Opus 5 would do if I gave it the first paragraph of the Lord of the Rings, a 1M token budget (~$10) and asked for three js render of it. Opus went off for ~2 hours and wrote 5500 lines of code that (procedurally) rendered the story. It's kind of janky but fun. But it's a bit mindboggling that the LLM has to place and orchestrate various polygon assets in (x,y,z) coordinates and write code that animates it all, and that it even does anything at all. I also like this kind of examples because no one in their right mind would ever spend the time to write something this custom but LLMs have all the stamina and patience in the world, so it's an example where we go from "no one would ever do this" to "sure, why not, it's ~free". There might be a lot more. But I'm excited about creating hyper custom worlds that you can imagine dropping players into, e.g. here to participate in the LoTR story as a spectator NPC, or one of the characters, or etc. Something like an ephemeral GTA of X on demand. Last thought is that the domain of worlds/games exposes a weakness in LLMs: they can't easily audit their work because they aren't able to efficiently and natively perceive videos or play games within them. Here, Opus 5 had to very slowly and painstakingly take screenshots at different points, and it messed up a few times and created a bunch of jank. An example of raw capability (multimodal, gameplay) that I think is still quite lacking.
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