今日売れたチケットは1枚でした。
毎日路上ライブをしていると、足を止めてくれることも、避けていってしまう人もいます。
それでも今日もこうして、一人一人に音楽を届けています。
今日路上ライブで売れたチケットは、
京都 1枚 でした!!
買ってくださった方、本当にありがとうございます!!
絶対、来てよかったと思ってもらえるライブにします!
📍47都道府県ツアーファイナル
【ワンマンライブ 日程】
7/4(土) 名古屋 Live House R.A.D
7/18(土) 東京 GARRET udagawa
9/12(土) 京都 KYOTO MUSE
(▼チケット購入はコメント欄から!!)
この1枚1枚の積み重ねが
私たちにとっては人生が変わる1枚です!
是非一度路上ライブに足を運んでみてください!!
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Jensen Huang: "Intelligence is not top of my list of things I value about my abilities."
Someone asks: what's the real skill that separates great builders from everyone else?
Huang responds:
"I hope you believe in something, something unconventional, something unexplored, but let it be informed and let it be reasoned. Then dedicate yourself to making it happen."
He offers a test:
"Of all of the things that I value most about my abilities, intelligence is not top of that list. My ability to endure pain and suffering, my ability to work on something for a very, very long period of time, my ability to handle setbacks and see the opportunity just around the corner ... I consider to be my superpowers."
On why he doesn't wait for perfect markets:
"We chose a market with no customers, a $0 billion market, and it was robotics. We built the world's first robotics computer processing an algorithm nobody understood at the time called deep learning. Ten years later, I can't be happier with what we've built."
He explains why timing rarely works the way people expect:
"One setback after another, we shook it off and skated to the next opportunity. Each time, we gained skills and strengthened our character. Our company is really hard to distract and really hard to discourage."
Huang points to a lone gardener at the Silver Temple in Kyoto, carefully picking dead moss with a bamboo tweezer from a garden the size of a courtyard:
"He said, 'I have cared for my garden for 25 years. I have plenty of time.' That was one of the most profound learnings in my life."
He shares a thought experiment:
"I begin each morning by doing my highest priority work first. Before I even get to work, my day is already a success. I've already completed my most important work and can dedicate my day to helping others. When people apologize for interrupting me, I always say I have plenty of time... and I do."
On getting lucky with breakthroughs:
"We did well in 2012 because Hinton, Krizhevsky, and Sutskever used our GPUs to win ImageNet. We did well because we believed in deep learning before anyone else did. If you build it, will they come? Our logic was: if we don't build it, they can't come."
Then he delivers the point:
"I hope you find a craft you want to dedicate your lifetime to perfecting, to hone the skills of, and let it be your life's work. But you don't want to spend your life waiting for the perfect moment to start.
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\ タイムテーブル公開⏰️✨️ /
ただいまチケット一般発売中!
🎟️>>
6/13(土)📍KBSホールにて開催!
KYOTO iDOL FESTIVAL🎀
|| ◤ リポストキャンペーン! ◢||
『一般エリアペアチケット』プレゼント!🎁
アカウントフォローとお目当て記載して引用リポストで参加✨
〆切 : 6/1(月)23:59
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KYOTOiDOLFESTIVAL# #
KBSホール#
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✨🪅6月はスタートからADMA関西で2days出演🪅✨
二日続けて遊ぼうね😈❤️🔥
👁️🗨️アニメメメ8
🗓 2026/6/6
📍WORLD KYOTO
⏰12:00 OPEN / 18:30 CLOSE
🔥ADMAvol.5
 ̄ ̄ ̄ ̄ ̄ ̄ ̄
🗓 2026/6/7(日)
📍 大阪梅田MEMEME
🕒 14:00-19:00
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STREAMER SE BURLA DE CLANNAD
Una creadora de contenido desató la furia de la vieja guardia del internet tras publicar un video burlándose del clásico estilo artístico de Clannad.
La streamer se grabó riendo a carcajadas de los diseños que Kyoto Animation popularizó en 2007, comparando a las protagonista con una hormiga, diciendo que los personajes son feos y llamando a la estética general "incómoda".
La respuesta de la comunidad fue inmediata, acusándola masivamente de ser una "turista del anime" que exige estándares visuales modernos en lugar de valorar el peso de la historia.
Perderse una de las obras más devastadoras de la ficción simplemente por no poder tolerar unos ojos grandes es el filtro definitivo de esta industria.
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GENERACIÓN Z NO CONOCE A HARUHI SUZUMIYA
El anime que inventó la cultura otaku moderna en internet acaba de ser oficialmente olvidado por la nueva generación de japoneses.
Una encuesta nacional reveló que el 86% de los adolescentes jamás ha visto "La Melancolía de Haruhi Suzumiya", y más de la mitad ni siquiera reconoce el nombre. La serie que en 2006 revolucionó el anime, generó fenómeno mundial y puso a Kyoto Animation en el mapa ya es prácticamente desconocida para la generación actual.
20 años después, Haruhi es solo un baile de YouTube para quienes ni siquiera habían nacido.
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A 27-year-old unemployed Japanese man has been arrested by Kyoto police after sending threatening letters to Nintendo headquarters in which he claimed to have planted multiple bombs.
The letters included direct threats such as “I’m going to blow you all up” and “My plans cannot be thwarted.”
Nintendo reported the threats on March 16, prompting a police search that found no explosives or suspicious items.
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Former Nintendo of America president Reggie Fils-Aimé recently talked about the company’s pricing strategy and why he doesnt like discounts
He compared Nintendo’s approach to the traditional crafts of Kyoto, Japan.
In Kyoto, people focus on high quality and careful work, Fils-Aimé said Nintendo works hard to make games complete and ready on the first day.
They do not want to fix or finish them later with updates, which is common in the game industry.
“This is where, sometimes, customers push back,” “We don’t discount our games. The Legend of Zelda: Breath of the Wild never received a price discount from the day it was launched. Never discounted.
Occasionally, retailers might decide to do something, but the company never discounted. And it’s part of this process:
we’re going to make it the best we can, we’re going to send it feature complete, and we’re going to charge a fair price and that price is never going to change.”
Fils-Aimé said the game industry is changing and now needs more flexibility to meet what today’s players want.
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