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This place feels straight out of Zelda 🌿⚔️ Now I’m just wondering… can I build a car here? 😂 #Zelda# #Cinematic# #Adventure# #OpenWorld# #Aesthetic# #Gaming# #Amazingview#
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My game, The Left Behind, is releasing in less then 3 months and I'm super excited to show you what I've been working on! Are you ready to explore a Dutch open world zombie game, and will you be playing alone or with friends? 🧟🌳
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InFamous: Second Son has some of the most satisfying traversal I've seen in any open-world game. Why fast travel when getting around is this much fun?
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I'm just gonna say it. Assassin's Creed Black Flag Resynced is the most visually impressive open world ever made.
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POV: Unlocked the gate to a celestial realm HappyOyster 1.0 brings the mythic realm to life! Ride the cranes, explore the celestial palace, and interact with the immortals. This isn’t just a video—it’s an open-world adventure that YOU fully control. Your adventure, your rules:
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HappyOyster 1.0 is now live! Happy Oyster 1.0 is an open-ended world model product for real-time world creation and interaction. Create your world now at — let's explore together! Directing: Real-time interactions: Chat with virtual companions—every prompt changes the experience. Rewrite story: Pause, rewind, and generate a new path whenever you want. More ways to play: Virtual pets, dress-up, mystery boxes, and hidden interactions waiting to be discovered! Adventure: Explore extraordinary places: From deep ocean floors ruins to oil paintings or surreal dreamscapes. Feel the freedom of movement: Skate, parkour, and wingsuit through dynamic worlds. Open-world interaction: Move freely with WASD controls, jump, hide and battle enemies—just like playing a game! Limited-time rewards: Get FREE credits daily until July 17! Start exploring: The world is your oyster. Open it.
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Maverick Games just announced Clutch, an open-world action driving game coming to PS5, Xbox Series consoles, and PC in spring 2027. >The studio was founded by Mike Brown, who was the creative director on the Forza Horizon series. >Clutch combines pro circuit racing with underground race in a big open sandbox world. >The story follows two sibling racing stars who compete in the historic R1K series The game uses a custom physics engine and offers deep vehicle customization
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Media Molecule, the studio behind LittleBigPlanet and Dreams, is reportedly working on a brand-new game that includes “open-world content.” The report comes from details in an online portfolio linked to a studio employee. While Media Molecule has not officially revealed the project, previous comments from the developers confirmed that their next title will be a completely new IP rather than another Dreams-style creation platform. The studio is known for games focused on creativity and player-made content. LittleBigPlanet let players build and share levels, while Dreams expanded this by allowing users to create full games, animations, music, and interactive experiences. Because of that history, many fans believe the new project could combine open-world gameplay with creative tools and online community features. Via MP1st.
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Warhorse Studios, developer of Kingdom Come: Deliverance, has confirmed that the next game in the Kingdom Come series will be a full open-world RPG. Warhorse PR manager Tobias Stolz-Zwilling said the studio is currently working on two open-world RPGs, one in the Kingdom Come world and another set in Middle-earth. The new game is expected to release between April 2027 and March 2028, based on Embracer Group’s current schedule. Warhorse has not called the game “Kingdom Come: Deliverance III,” leading many fans to think it could be a new story with different characters instead of a direct sequel. “We have two open-world RPGs in development,” Reports also say that developer Prokop Jirsa will help lead the future of the Kingdom Come franchise, while Viktor Bocan is working on the studio’s new Lord of the Rings RPG.
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Ubisoft is increasing its investment in generative AI to create more interactive gaming experiences. The company is working on a project called “Teammates,” where AI-powered characters can react and respond to players in a more natural way. Ubisoft wants NPCs and companions in games to feel smarter and more realistic. These AI characters could adapt to player actions, respond during gameplay, and enable less scripted conversations and events. The company is also using AI to help game development by improving testing, coding support, and managing large open-world games. Ubisoft’s future games, including major franchises like Assassin’s Creed and Far Cry, may include more AI-driven features as the company continues investing in this technology.
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