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Climb the Phantom Tower in this brutal action roguelite. Slaughter your way up, grab the loot, and carry your power forward every run. Each death makes you stronger. Free Demo available now! Wishlist on Steam to ascend!
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🚨 LET's THE HUNT BEGINS Bounty Brawl: Most Wanted is OUT NOW on Steam! • 1–4 Player Online & Local Co-op • 8 Hunters, 8 Unique Playstyles • Fast-paced Roguelite Action Wishlist & Join the Hunt NOW
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The March Update for Shape of Dreams is here! 🌫 Omen of Pain, Corrupted Chaos 🍀 New Shrines: Luck and Destiny 👕 Traveler Outfits ⚔ Major Balance Changes 🧭 New secrets to discover Dive back into the dream. 📜 Full Update Notes 👉 Steam Update Notes Link: #ShapeOfDreams# #IndieGame# #Roguelite# #Steam#
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【Shape of Dreams】 3月のアップデート予告が公開✨ 旅人よ、新たな夢が待っている! Steamでアップデート予告の全文を読む: #ShapeOfDreams# #Roguelite# #IndieGame#
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Sektori’s solo developer Kimmo Lahtinen can now pay himself a living salary thanks to the Nintendo Switch 2 version of the game. Lahtinen is from Finland and worked for 13 years at Housemarque on games like Resogun and Returnal before creating Sektori all by himself over more than four and a half years. It is a fast twin-stick shooter with roguelike elements and a strong techno soundtrack that feels a lot like Geometry Wars. The game released on Steam, PlayStation 5 and Xbox in late 2025 and received very good reviews, with a 97% positive rating on Steam. Even with the praise, Lahtinen only covered his basic costs and paid himself no salary, as he said: “but that still leaves me with zero salary for 4.5 years.” The Nintendo Switch 2 version that launched changed everything. “I’m happy to now report that with the Sektori Switch 2 launch I’ve pretty much recouped a living salary for myself too. Total sales are at about 30,000. The Switch 2 launch has been very well received so thank you everyone who’s jumped aboard.”
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According to estimates from Alinea Analytics, Saros is selling slower than Returnal, even though the PS5 player base is much bigger now than in 2021. The analytics firm estimates Saros sold a little over 300,000 copies in its first two weeks. Some analysts believe the game may struggle to recoup its reported budget if sales do not improve Sony has not released official sales figures for Saros as of May 12. Some say that the slower sales are due to roguelike shooters remaining a niche genre, while others point to the $70 launch price.
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