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“Failure is an option. If things are not failing, you are not innovating enough.” — Elon Musk
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Abundance is coming. Actual, ridiculous, post scarcity abundance. The bottleneck was always (not enough) intelligence. That bottleneck just broke.
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Elon Musk explains why America must stay strong: “America needs to be strong enough to last long enough to extend life to other planets and to get AI and robotics to the point where we can ensure that the future is good If we descend into communism or some situation where the state was extremely oppressive, that would mean that we might not be able to become multi-planetary and the state might snuff out our progress in AI and robotics” We need to become multi-planetary and develop advanced AI and robotics before civilization takes a wrong turn that could set humanity back centuries or end the dream entirely Strength and freedom are not optional They are the only path to humanity’s future
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“Europe’s solidity depends more than ever on speed and delivery,” argues the departing head of the Banque de France in a guest essay. The bloc is “robust, but not agile enough”, he warns
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Here’s a longer and more detailed version with that simple 7th grade tone: The hype around @xoobnetwork getting bigger now for a reason. A lot of people starting to realize the campaign deadline is getting closer, and nobody wants to be the person who joined too late. You can already see more users becoming active every single day, finishing tasks, inviting friends, and trying to secure their spot before everything ends. What makes it interesting is that people are not only joining because of rewards. Many are starting to pay attention to the project itself and what they are building. The community keeps growing fast, and the engagement around the campaign feels way more active now compared before. Most people always wait until the last minute before they finally pay attention to a project. That is exactly what happening right now with @XOOBNetwork. The closer the deadline gets, the more people suddenly understand the opportunity they almost ignored. Right now the campaign still feels early enough to grind, but you can already feel the pressure building because time is moving fast. That is why the hype keeps getting stronger every day. People don’t wanna look back later and regret missing one of the easiest chances to get involved early.
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If you are not enough for yourself You will never be enough For someone else
China’s solar industry is in turmoil and the Gulf war will not be enough to steady it
@lex_node We've accelerated narratives enough. Let's accelerate the cypherpunk privacy reality 🙂
#STEPN# & #STEPNGO# May Townhall Recap 📝 🔹 Last two months retrospective 🔹 Challenge Capsules 🔹 STEPNathon 2 Missed it? We got you covered 👇 🔄 Last two months retrospective The Townhall opened with a look back at some of the main updates from the last two months: 🔸 Rabbids 🔸 Marathon Season 2 🔸 LSD for Legendary holders 🔸 Android Marketplace removal On the Android side, the team acknowledged that the Marketplace had to be removed due to Google Play restrictions. 🐰 Rabbids The Rabbids event leaned fully into community participation, with users posting April Fools content, memes, fake breaking news, and all kinds of chaotic entries to earn Rabbids GGBoxes. Those GGBoxes included chances to win 100 Rabbids co-branded Solana Genesis Sneakers, along with rewards like 100k GMT, 1k USDT, and $50 worth of XAUT. And importantly, there are still some Rabbids Genesis Sneakers left to be found in GGBoxes. 🏁 Marathon Season 2 The Townhall also looked back at Marathon Season 2, with a strong focus on how Teams have changed the tone of the challenge. A few highlights: 🔹 Players are not only competing for themselves, but also for their team 🔹 Teams have made the Marathon more collaborative, more competitive, and more social 🔹 Team Takeover was introduced during Round 4 🔹 The top 3 teams and 4 random active teams could earn additional rewards The team also confirmed that work on Season 3 is already in progress, and community feedback is welcome through Discord and the ambassador team. 🐈‍⬛ LSD Legendary Schadenfreude Day was another highlight of the last two months. The event gave Legendary holders with unlucky or disappointing stats a chance to share why their Sneakers deserved better. Selected entries had a chance to receive improved stats, although usually with a trade-off involved. The result was a playful event with a strong identity, while also creating a fun way to engage directly with Legendary holders. 🎟️ Challenge Capsules Challenge Capsules were the main product topic of this Townhall. The team clarified that while some users expected Charm in STEPN GO to eventually connect to avatar pieces or characters, that direction is no longer being pursued, even if that expectation came from how Charm was described in the STEPN GO whitepaper. The reason is simple: 🔸 It was not fun enough 🔸 It was also technically difficult to deliver at the level the team wanted So instead, Charm is being redirected into a new feature that adds more gamification to both apps. Challenge Capsule is a game mode built around movement, task completion, reward opportunities, and discovery. The core loop is simple: 🔹 Open a Capsule 🔹 Reveal the challenge 🔹 Complete it 🔹 Earn a Ticket 🔹 Join the draw for a prize A few key points: 🔸 Challenge Capsules will work with both STEPN and STEPN GO through FSL ID 🔸 Users enter a Capsule by paying an entry fee 🔸 Each Capsule has its own challenge, conditions, and reward pool 🔸 Users need to complete the required challenge within the given time limit 🔸 Completing the challenge successfully gives the user a Ticket for the reward draw And importantly, this is not passive participation. Users need to move, complete the challenge, and earn their chance. For STEPN GO: 🔹 Charm will now have a clearer role in the system 🔹 Charm runs can help users earn more Tickets and improve their chances at winning the Capsule’s draw For STEPN: 🔹 Resilience becomes the key attribute in the system 🔹 Resilience now gets more utility through Challenge Capsules 🔹 STEPN players will also have a chance to obtain a new type of Mystery Box containing Challenge Capsule Tickets 🔹 Those Tickets give users more chances to win the Capsule reward The feature will go live in limited access beta within the upcoming weeks, with more details to be shared soon. 🏃 STEPNathon 2 The Townhall also included an exclusive first announcement for STEPNathon 2. From June 22 to June 29, players will be able to take on the challenge by completing either 21 km or 42 km in a single session using STEPN and or STEPN GO. To participate: 🔹 A Season Pass is required 🔹 Every finisher automatically enters a Genesis Sneaker raffle 🔹 There will be one raffle for STEPN and one for STEPN GO Event rewards will depend on both the app and the distance completed. In STEPN: 🔸 Players can earn exclusive badges, backgrounds, and GGBoxes In STEPN GO: 🔸 Players can unlock exclusive backgrounds and GGBoxes A few more infos: 🔹 Completing 42 km also unlocks the 21 km reward tier 🔹 Each badge and background is unique to the app and to the distance 🔹 Teams also matter this time The Marathon team with the highest total Energy spent during the event week will receive additional exclusive rewards: 🔸 A unique badge 🔸 A special background 🔸 5 GGBoxes plus 1 Key for each member So STEPNathon 2 keeps the spirit of the original challenge, while connecting more directly to the team dynamics introduced in Marathon Season 2. That’s the May Townhall recap. Challenge Capsules are introducing a new gamified movement layer across STEPN and STEPN GO, STEPNathon 2 is coming back, and the last two months have continued to push both products toward a more social and more interactive direction.
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Yi Liu 采访项飙,访谈结束前问他是否还回“浙江村”。项飙回答说:“不过(浙江村的那些人)他们见到我,就说我太瘦了,挣钱不够多。”(When they see me, though, they say I’m too thin and don’t make enough money.)我喜欢这个结尾,很随意,很松弛,很淡然。
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