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Codex usage limits will be fully reset again in the next hour and we will credit one additional reset into your bank for your own usage over the next 24 hours. We investigated reports that Codex usage was being consumed faster than expected. There wasn't one central issue, but a few smaller problems compounded for some users. Here's what we found and changed: - Actual usage: Auto-review had become more proactive, another change was triggering more subagent work, and background suggestions could run twice or retry too frequently after failures. We reverted the changes and fixed suggestion scheduling, duplicate generation, and retry behavior. This should reduce unnecessary background token consumption while preserving the work users explicitly request. - Usage reporting: Auto-review was incorrectly appearing as GPT‑5.4 usage, and failed or rate-limited requests were still shown as turns. Auto-review now appears as its own category, and only successful requests count toward the turn graphs. Rate-limited requests were never charged, but they were being displayed incorrectly. - Immediate relief: We reset usage limits while rolling out the fixes, then shipped hotfixes across the CLI, desktop app, and usage backend. - What to expect: New usage data should be clearer and actual consumption should be lower. Historical charts may still show auto-review under GPT‑5.4 because older turn data was not relabeled. Features that intentionally perform more work; such as /goal, subagents, and higher reasoning levels will still naturally use more capacity. All fixes are now deployed, and we've added more detailed monitoring so we can detect background-usage regressions sooner. We'll continue watching the results closely. Thank you for building and doing all sorts of things with Codex.
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Taskbar Hero is a free-to-play idle RPG that just dropped on Steam, where little pixel-art heroes fight monsters automatically on your desktop taskbar The game blew up faster than expected, hitting more than 20,000 peak concurrent players on Steam. Once the player count exploded, some players began abusing Steam Marketplace features through cheating and real-money trading (RMT). The devs reacted quickly, issuing permanent bans and pushing hotfixes to stop the exploits, protect the in-game economy, and keep things fair for everyone.
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🔶Notice regarding a Hotfix preparation 🔸Stellar Blade team is preparing a Hotfix patch to address some issues in the main storyline block that may occur after Photomode 1.009 patch. 🔸If you attempt to force the quest progression by using Adam behind the Safehouse in Xion, it could cause gameplay to be blocked after the Hotfix patch is applied. We kindly ask for your patience and recommend waiting for the update. #StellarBlade# #PS5# #Update# #Hotfix#
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I've come to appreciate boring hotfires. Our BE-7 team recently completed a 2,500 second hotfire test at 10klbf on a development engine, setting the record for the longest-duration turbo pump-fed liquid rocket engine hotfire. This built on some of the most rigorous testing in the history of propulsion, with the previous record set by the RS-25 engine that powered the Space Shuttle. They recorded two 2,017 second tests in 1988. It's not lost on us that we're following a path those engineers blazed, and we're grateful for it. Grab the popcorn and enjoy watching 41 minutes of hotfire goodness.
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