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めちゃ素敵に撮って頂きました❤︎📸❤︎ @OnitsukaTiger のプレスルームへフィッティングに行ってきたよ✨ ViVi撮影もしてきたのでお楽しみに〜❤︎ ULTRA JAPAN楽しみだなぁ〜🔥 オニツカタイガーのシューズを履いて 当日行く予定☺︎👟💕 #Ultraオニツカ# #UltraOOTD# #UltraJapan#
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THIS GUY HAD OPUS 4.8 BUILD A FULL LEAGUE OF LEGENDS CLONE IN UNDER A DAY AND CALLED IT "LMAO" temu league of legends, fully playable, multiplayer, and all built by claude ALL the art is claude too he had claude generate every character, animation, and background as SVG code then converted them to procedural canvas for smooth animation. used dedicated sub-agents for each champion the tech stack: typescript, react, canvas, and partykit for multiplayer the workflow: > used /goal to kick off the entire project > ultracode workflows for big tasks like optimization > /goal again to queue up lists of bug fixes > treated claude like a dev team the original champion names claude came up with: the original champion names claude came up with: Teehee" instead of Teemo. "CtrlAltDefeat" as a champion name. he had to run through and clean them all up so nothing infringed on riot's IP claude even built the bots on its own with "chill," "normal," and "sweaty" difficulty levels the token bill was 2.7 billion total tokens consumed. mostly cache reads. 15.5 million actual output tokens. would have cost roughly $6,600 at list price but he just used his pro max subscriptions people are already benchmarking claude by how good of a game clone it can build game developers are watching someone build a multiplayer MOBA in a day with zero art skills and zero game dev experience 2026 is wild (and its going to get even wilder)
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Claude Code 有了一个很猛的新功能:动态工作流。 如何尝试: 将 /model 设置为 opus 4.8 将 /effort 设置为 “ultracode” 😂 在你的提示词里使用 “workflow” Claude 会编写一个编排脚本,启动一群子 Agent,验证结果,然后把结果汇报回来。
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