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包含 animate명조 的内容
오늘 홍대 ak plaza animate 명조에서 음림을 코스하고 있어요~ 今天在弘大ak plaza animate 鸣潮 cos 吟霖噢~ #animate명조# #명조# #음림#
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22일 토요일에 홍대 애니메이트에서 명조(@WW_KR_Official)×animate 겨울 초대 굿즈 팝업 이벤트에 카멜리아로 운명의 씨앗을 찾으러 갔다왔습니다🥰🤍🌹 ♥️ 팝업 내부 아기자기하고 이쁘게 꾸며져있는데 못찍고 나왔네용ㅠㅠ겨울 팝업굿즈 실물들 영롱하고 이쁘니까 함 츄라이?!🥹♥️ #명조# #명조_겨울초대# #명조_굿즈# #홍대# #애니메이트# #명조팝업#
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I'm running out of things to animate
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So.. @claudeai Opus 5 can build a game character, equip, rig and animate it in @threejs with pure code Prompt and demo link below 👇
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New skill: /find-animation-opportunities Search your UI for places that would genuinely benefit from motion, while also telling you what not to animate.
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Higgsfield MCP/Plugin for After Effects just got upgraded. Powered by Fable 5. 1. Build your own AE plugins 2. Drop in your reference and it decomposes into editable vector layers you can animate 3. AI assistant that answers or does it for you 4. Localize a project seamlessly
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Same prompt, different AI vision 👀 Tested GPT Image 2 and Seedream 5.0 Pro with the same idea. Then used Seedance 2.0 to animate both results 🎬#AIVideo# #GenerativeAI# #AIArt# #AIFilmmaking#
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AI filmmaking is insane! House of the Dragon reportedly costs $20 million per episode. Now you can create Hollywood-level dragon shots from your bedroom with Seedance. My workflow: 1. Make a start frame in Midjourney 2. Block-out in Blender, animate the camera 3. Feed both to Seedance You can build a whole cinematic universe from a handful of blocks.
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Split layout framework update. Since the last video: focus views animate, corner drags can move both axes, cross-window drag and drop with animation, all animations backed by CoreAnimation, and full accessibility framework integration (e.g. compat with VoiceOver). The focus view work was the hardest and most complicated. We allow caller-provided SwiftUI views for the focus style, but have to drop that back to a native AppKit/UIKit hosted view for smooth CoreAnimation integration with our other animations so they move in lock-step with our other stuff. Lot of work to get that to work, but I think it turned out great. The caller lives in easy SwiftUI land we handle that complexity. The animation timings and curves need to be tweaked. I think some animations are too long or don't feel right. But thats just parameterization at this point...
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Seedance 2.0 is insane. Blender previs is having a moment in AI filmmaking for a reason. I wanted to see how far I could push the workflow beyond a simple camera move in an ambush scene. The workflow: 1. Make a start image in Midjourney 2. Block it out in Blender, animate the camera 3. Feed both to Seedance The more I test this pipeline, the more convinced I am that hybrid pipelines are the future. The conversation is moving fast but previs is one of the clearest unlocks so far. Seedance still isn't perfect at matching the reference but it's close. You can experiment with staging, timing, and camera movement before you ever touch the video model. Solve the scene before you generate the shot.
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