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MiniMax H3 开源了,普通人能不能用? 能,但要分两种情况。 想直接生成视频: 不用安装模型,也不用买显卡,直接用 MiniMax 官方网页或 API,按使用量付费。最省事,但具体价格要看官方平台当前显示。 想免费本地运行: 先从 GitHub 下载 H3,再安装运行工具,比如 ComfyUI 或 SGLang。 需要你的电脑有高性能显卡。官方示例是 4 张 GPU,普通电脑和游戏本基本跑不动。模型文件免费,不代表使用免费,显卡、电费、云服务器都要自己承担 H3 有两个版本: FL2VA:输入文字、首尾画面来生成视频 Ref2VA:输入图片、视频、音频作为参考来生成视频 它能生成 4~15 秒视频,并同步生成声音。 注意: 现在开源的主要是基础模型,本地通常生成 768p 视频。复杂提示词处理和 2K 高清输出,还要调用官方 API。 一句话: 没显卡,直接用网页或 API 有高端显卡,才适合本地部署 想研究模型,下载开源权重 想马上出片,别折腾安装。 下面是MiniMax H3 跟Seedonce 2.0 同样的提示词生成 GitHub:
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BREAKING: MiniMax H3 by @MiniMax_AI is 1st across 3 Video categories (Multi-Image to Video, Image to Video, and Video Editing) on Design Arena. MiniMax H3’s performance in Video Arena puts it ahead of other top performing models like Seedance 2.0 by @BytePlusGlobal, Grok Imagine Video 1.5 Preview by @SpaceXAI, and Gemini Omni Flash by @GoogleDeepMind. This marks another category to be led by open-weight models, following Kimi K3’s first place in our coding categories. Congratulations to the @MiniMax_AI team for establishing a new SOTA in video generation!
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Thailand's Deputy Prime Minister and @mofthailand Minister Ekniti Nitithanprapas calls the 2026 Annual Meetings the "Olympics of global finance." This October, Thailand hosts finance ministers and central bank governors from around the world.
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开发系统最极致高效的Agents.md,没有之一: # AGENTS.md ## Core Principles - Choose the simplest implementation that fully satisfies the current requirements. Avoid unnecessary abstraction, configuration, indirection, or speculative extensibility. - Make the smallest necessary change that fixes the root cause. Do not refactor unrelated modules or change strategy semantics unless explicitly requested. - Grow the system in layers. Start from the smallest working end-to-end version and add new capabilities incrementally. Never replace a working system with unfinished complexity. - Reuse existing project components before creating new ones. Prefer extending proven modules over introducing parallel implementations. - Prefer well-maintained libraries when they reduce overall complexity or improve reliability. Do not reimplement common functionality without a clear benefit. - Keep components modular with clearly defined responsibilities. Avoid unnecessary coupling between strategy logic, execution, accounting, replay, and infrastructure. - Design for long-term maintainability once a feature or strategy has been validated. Do not over-engineer speculative ideas before evidence exists. --- ## Strategy Development - Validate hypotheses with historical replay before introducing forward-only logic whenever historical validation is possible. - Every trading strategy must progress through Replay → Shadow → Canary → Live. Do not skip validation stages. - Base design decisions on measurable evidence rather than intuition. Optimize only after demonstrating that an edge exists. - Treat every strategy as an independent contract. Do not silently alter frozen behavior without explicit authorization. --- ## Existing Systems - Do not break running Shadow or Live systems for unrelated work. - Preserve compatibility only when required by active production or validation workflows. Otherwise, remove obsolete code instead of accumulating compatibility layers. - Reuse existing infrastructure whenever possible, including replay engines, accounting, execution, wallet management, order book handling, logging, monitoring, and daemon frameworks. --- ## Engineering Standards - Prefer deterministic behavior over hidden automation. - Fail loudly when assumptions are violated. Do not silently ignore errors or fall back to unexpected behavior. - Keep configuration minimal. Introduce new configuration only when behavior genuinely needs to vary. - Remove dead code instead of leaving unused paths behind. - Write code that is easy to inspect, replay, test, and reason about. - Keep implementation consistent with existing project architecture unless an architectural change is explicitly requested. --- ## Scope Discipline - Implement only the requested scope. - Do not introduce unrelated optimizations, redesigns, migrations, or feature expansions. - Non-blocking findings outside the requested scope may be noted separately but must not be merged into the current task. - Consider a task complete once its agreed acceptance criteria are satisfied. Treat subsequent improvements as separate work items.
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今天有好几个开源的小模型。 Mach-1 Additive:35B,1.7bit量化,16G Mac可以流畅运行。 模型: Shieldstral 1.0 3B:多模态审核模型,仅3B,支持文字+图片输入,支持自定义审核规则。 模型: Maple-Preview:20B总参数,1B激活参数,1.58bit量化,iPhone可运行,在M4 Mac Mini上可以达到218token/s。 模型: Pokee-Isaac 28B:这个没开源,28B模型,特色是1000万上下文。luna水平和价格。 官方介绍:
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Imagine driving a single route that takes you along China's entire land border and coastline. That is exactly what a massive new 27,000-kilometer loop will make possible. According to the Ministry of Transport, China plans to build this super-highway during the 15th Five-Year Plan period (2026–2030) by linking three major routes—the G219, G331, and G228—end to end. Tracing the country's borders and coastline, the journey will stretch more than half the length of the Earth's equator. Far more than a transportation corridor, the route weaves together hundreds of scenic areas and historic cities, offering a journey across some of China's most diverse landscapes. G219 runs about 10,000 km from the Kanas Scenic Area in northwest China’s Xinjiang to Dongxing in south China's Guangxi, crossing deserts, the Qinghai-Xizang Plateau, the Himalayas, and other spectacular terrain. G331 stretches about 9,200 km along China's northern border, taking travelers through the vast grasslands of Inner Mongolia, the fertile plains of northeast China, and iconic destinations including Fuyuan, Mohe, Changbai Mountain, and the Greater and Lesser Khingan Mountains. G228 extends about 7,400 km from Dongxing in Guangxi to Dandong in Liaoning Province, linking China's coastal provinces and dozens of seaside cities. Running across major rivers including the Pearl, Yangtze, Yellow, and Yalu, it offers sweeping views of the country's coastline. If you could explore one part of this epic loop, where would you start?
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🚨 New EIP: Tapered Issuance Burn We just submitted an EIP to ethereum/EIPs: a minimal, market-driven fix to Ethereum's issuance policy removing the incentive for stake growth beyond 50% of ETH supply. EIP-8361 by @pintail_xyz, @jdetychey, @dapplion, @pa7x1, @ladislaus0x & @drakefjustin 🧵
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发一个超级福利吧,开源的 AI文字图片生成带音频的视频(MiniMax-H3)工具V1.0,文字、图片、音频等生成视频的傻瓜版win整合包 8g内存基本就可以很快出片了,这东西效率飞快,直接nsfw完全起飞,以后短片的丰富程度已经可以打死日本9成av了···
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WanGP v12.41, MiniMax H3 MiniMax H3 is a top-notch open-weight Seedance 2 Contender that you can install on your PC WanGP implementation is as usual ultra optimized: 5-6GB of VRAM only for 5s (124 frames) and 8-9GB of VRAM for 15s at 832x480 Many thanks to @MiniMax_AI for this breakthrough model !
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