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Videos like this get millions of views — and I’m giving you the exact prompt for free. Seedance 2.0 Prompt: 【Style】Epic Zodiac Clash, Live-Action VFX, Infernal Force vs Sacred Judgment, Gritty Battle-Worn Visual Quality, High-Speed Photography, Realistic Physical Destruction, Premium Fantasy Blockbuster. 【Duration】15 seconds 【Scene】A colossal ruined tribunal arena split between two powers. On the left, a scorched battlefield corridor of shattered iron, burning horned gates, cracked red stone, drifting embers, and impact craters. On the right, a sacred marble court with fractured pillars, floating scale fragments, luminous white floor sigils, suspended dust, and pale divine light. In the center, a broken judgment platform where red infernal force and silver-white sacred law collide. 【Characters (Humanized Description)】 Aries Champion: A brutal crimson warlord in black-red armor with broken horn motifs, broad shoulders, and a violent forward-driving presence. His armor glows through cracked magma-red seams, and he fights with a heavy Ram Breaker, a short brutal horned battering weapon of black metal, molten red fractures, and crushing close-range force. Libra Champion: A calm sacred judge-warrior in silver-white ceremonial armor with symmetrical scale motifs, flowing pale fabric elements, and a cold expression of absolute control. Faint golden-white law sigils orbit around his body. He fights with a Balance Blade, a long elegant double-edged sword of white metal and luminous gold lines, perfectly symmetrical, precise, and severe. [00:00-00:05] Shot 1: Zodiac Awakening and Hero Introduction. Wide-angle / cinematic reveal shots. 【Aries Side】The camera opens on the Aries Champion standing inside a corridor of burning horned gates. He crushes a tiny glowing zodiac orb in his hand, the Aries symbol burning inside it. A violent red shock runs through his arm and instantly forges the Ram Breaker. Behind him, shattered iron gates slam open one after another, embers blasting through the air, and the cracked red stone floor fractures outward under raw impact pressure. 【Libra Side】The camera cuts to the Libra Champion standing in the sacred court. He crushes a tiny glowing zodiac orb in his hand, the Libra symbol shining inside. Rings of pale golden law-light unfold around his arm and instantly forge the Balance Blade. Behind him, the tribunal floor ignites with giant symmetrical scale sigils, and broken marble fragments slowly rise and hold in perfect balance in the air. [00:05-00:10] Shot 2: Fast Zodiac Close-Range Combat. Rapid action cuts, tight readable impacts. 【Action Design】Aries attacks first with brutal head-on force, driving forward with crushing short-range swings of the Ram Breaker. Libra remains composed, redirecting the attacks with precise sword angles, sliding parries, and severe counter-cuts. They exchange two to three clean close-range clashes. Aries uses explosive body-weight blows; Libra answers with balanced exactness and punishing timing. 【Physical Feedback】Each collision between Ram Breaker and Balance Blade creates violent impact feedback: sparks, red shock fractures in the floor, silver-white law flashes, shattered marble dust, and short pressure bursts ripping through the arena. Aries cracks stone with every hit; Libra’s counters slice through debris and freeze the momentum of the fight with impossible precision. [00:10-00:15] Shot 3: Ultimate Release and Final Winner Reveal. Extreme long shot / catastrophic judgment collision. 【Aries Ultimate】The Aries Champion slams the Ram Breaker into the ground and opens a corridor of colossal burning horn gates behind him. Through them surges a gigantic Infernal Ram Force, a compressed battering mass of horned red-black energy, fire, shattered iron, and unstoppable forward pressure, charging in a straight line to obliterate everything ahead. 【Libra Ultimate】The Libra Champion raises the Balance Blade and summons a massive Celestial Judgment Scale above the battlefield, a giant radiant structure of white-gold law, floating in the sky like a divine execution device. Two enormous luminous balance arms extend outward, and a colossal vertical judgment blade of pure law-light forms at the center. 【Clash】The Infernal Ram Force charges directly into the tribunal center, but the Celestial Judgment Scale activates first. Time seems to lock for one split second. The scale tilts, then snaps into perfect equilibrium, pinning the red force in place. The central judgment blade descends with overwhelming precision and splits through the Infernal Ram Force and the Aries Champion’s entire attack line. The battlefield erupts in a massive cross-shaped burst of red embers, white-gold law light, shattered iron, and broken stone. 【Ending】Libra wins. As the destruction clears, the horn-gate corridor has completely collapsed into burning debris. The Aries Champion is defeated and erased beneath the judgment impact. The Libra Champion remains standing alone at the center of the tribunal platform, sword lowered, surrounded by floating fragments of balanced marble and fading golden scale-light. The final frame holds on Libra as the victorious sign of absolute judgment. 【Audio】No dialogue. Quiet epic background music with a slow cinematic rise, restrained sacred choir texture, low percussion, and a victorious divine finish. Sound design emphasizes iron gate impacts, battering force, blade collisions, sacred law resonances, marble shattering, pressure bursts, and the final overwhelming judgment strike. #Seedance2# #AiVideo#
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Coin Bomb Test (Scripting Practice) #Roblox# #VFX#
Haaland vs Mbappé vs Messi vs Neymar vs Ronaldo – Who Has the Best Penalty? ⚽🔥
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wow.. AI agents can do 4K VFX for you now connect Kling MCP to OpenClaw or Hermes, the agent controls your computer to key green screen, replace bg, swap actors, add VFX by itself here’s how to install and use it:
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"Fix it in post” just got a whole lot easier. Our new 4K-VFX Skill transforms anything in your video with just a simple prompt, while preserving everything else—including faces, gestures, audio, and camera moves. Powered by Seedance 4k.
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🔥 This is such a great breakdown by @andre_mc — hit feedback really does make a game feel so much better, even when players barely notice why. #indiedev# #gamedev# #unity3d# #gamedesign# #ui# #vfx#
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再来一个非常有趣好玩的复刻视频📺 画中自有颜如玉,画中自有黄金屋,具象化😂 上传自己的角色照片,复制提示词,然后你就会得到同款视频🎬 顺便说一下,现在豆包也支持 15 秒视频,那使用的是 Seedance 2.0 Mini 模型! prompt 👇 【风格】真人实拍奇幻喜剧短剧(Live-Action Fantasy Comedy),写实生活流质感,写实特效(Photorealistic VFX),8K超清,竖屏9:16,2人出镜 【时长】15秒 【场景】场景A:家中走廊,墙上挂一幅传统中式卷轴挂轴,画上是女主的古典工笔仕女画像,室内暖色自然灯光;场景B:现代客厅+开放式厨房,室内明亮灯光 【角色】男主、女主(画中工笔仕女形象与女主为同一人) [00:00-00:06] 镜头1:亲画挨打(The Slap Hook) 手持镜头轻微晃动,中近景:男主站在挂轴前满脸笑意地欣赏画中仕女,嘟起嘴唇慢慢凑近,亲吻画中女子的脸颊并停留一秒。 突然,画中女主的手臂从画里自然地探伸出来——手臂穿出画面的过程连贯流畅,出画部分即刻呈现真实皮肤与真实衣袖质感,与画面无缝衔接、毫不突兀——狠狠扇了男主一记耳光,随即顺势收回画中,画像恢复静止。 男主的头被打得偏向一边、身体后仰,捂着脸颊退后一步,先瞪大眼睛震惊,随即表情变成又惊又喜。 【台词/对白口型指导】男主捂着脸惊讶地说:"哇塞,还能这样?" 音效:清脆响亮的耳光声。 [00:06-00:11] 镜头2:拉人出画(Pull Her Out) 同一走廊同一机位,手持镜头:男主兴奋地把双手伸进挂轴,抓住画中人的手腕往外拉——女主整个人被从画里拉出来:出画部分即刻变为真人,拥有真实的立体体积、真实皮肤与襦裙布料垂坠感,光影与走廊暖光一致;画内未出的部分保持平面工笔质感,过渡自然流畅,写实与奇幻无缝衔接。 她上半身探出画外,被男主抓着手腕整个人拉出卷轴、双脚落地,皱眉挣扎、满脸气恼;身后挂轴上的人像消失,变成空白画纸。 【台词/对白口型指导】女主气恼地喊:"快放开我,你这个臭流氓!" 音效:布料摩擦声+挣扎声。 [00:11-00:15] 镜头3:躺平大笑(Lazy Ending) 硬切到现代客厅,固定镜头中景:男主惬意地瘫坐在沙发上,怀里抱着一袋薯片往嘴里塞,仰头开怀大笑;茶几上摆着一碗薯片和一盘炒好的菜。 背景开放式厨房:女主站在灶台前手持锅铲炒菜,背对镜头,生活喜剧氛围。 音效:男主爽朗的笑声+锅铲翻炒声。
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Anthropic switched Fable 5 back on 24 hours ago, and it took me 1 hour to prototype a GTA 6 trailer. Not a mockup or a storyboard a rendered trailer with camera cuts, Vice City neon, and a chase over the causeway at dusk. The run looked like this: Minute 0 — dropped 6 reference frames and the leaked trailer script into Fable 5 Minute 9 — it wrote a full shot list of 22 shots timed to 0.1 seconds Minute 24 — generated every scene, with 19 of 22 usable on the first pass Minute 41 — cut the sequence itself, matching pacing to the trailer's audio waveform Minute 58 — export, 1080p, 91 seconds I typed 4 prompts total while Fable ran the other 200 steps on its own planning, generating, reviewing its own frames and regenerating the bad ones. The old pipeline for this was a VFX team, 3 weeks and $15,000 minimum, when 1 fake trailer shot from an Upwork freelancer already costs $2,000. Rockstar spent 12 years and a reported $2B making the real thing with 6,000 people. My version doesn't compete with theirs but the gap between a studio and 1 guy with a laptop just shrank to 60 minutes and 4 prompts.
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