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🔥 This is such a great breakdown by @andre_mc — hit feedback really does make a game feel so much better, even when players barely notice why. #indiedev# #gamedev# #unity3d# #gamedesign# #ui# #vfx#
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🔥 Codex 做游戏,现在真的有点离谱了。 我整理了 10 个游戏开发方向的 Agent Skill。 从「生成游戏」到「游戏引擎」,再到「UI、手感、多人联机」,基本把一个游戏开发团队拆成了 10 个专家。 1️⃣ higgsfield-game-generation|游戏生成 直接让 Codex 构建、迭代和部署可玩的浏览器游戏,还能生成 Sprite、纹理、3D 资产、音乐和音效。 👉 2️⃣ game-engine|游戏引擎 负责游戏架构、游戏循环、物理、碰撞检测、2D/3D 渲染等。 👉 3️⃣ multiplayer-game|多人联机 专门处理多人游戏的 matchmaking、实时状态同步、tick loop、玩家连接等。 👉 4️⃣ game-developer|通用游戏开发 适合让 Codex 按专业游戏开发流程来实现玩法、逻辑和功能。 👉 5️⃣ game-ui-design|游戏 UI 专门处理游戏菜单、HUD、按钮、状态栏等界面设计。 解决 AI 写出来的游戏: 功能能跑,UI 像程序员半夜赶出来的。💀 👉 6️⃣ game-design-theory|游戏设计理论 负责玩法循环、玩家体验、关卡、奖励机制等。 核心就是解决: “代码写出来了,但为什么不好玩?” 👉 7️⃣ game-feel|游戏手感 这个非常值得收藏。 打击反馈、粒子效果、屏幕震动、动画、音效、操作反馈…… 让游戏从: 能玩 → 玩起来爽。 👉 8️⃣ game-ui-ux|游戏 UI/UX 解决 HUD、菜单、响应式布局、安全区域、键盘/手柄导航等问题。 👉 9️⃣ threejs-game-ui-designer|Three.js 游戏 UI 如果你想用 Three.js 做 3D 网页游戏,这个很适合。 专门处理 HUD、菜单、Overlay、触控按钮和响应式布局。 👉 🔟 develop-web-game|网页游戏开发 这个是 OpenAI 官方 Skills 仓库里的 Skill。 它不是单纯让 Codex 写代码,而是让 Codex: 写代码 → 测试 → 截图 → 检查 → 修 Bug → 再测试 形成完整的游戏开发迭代循环。 👉 ⸻ 如果你只是想用 Codex 做小游戏: 🎮 入门 develop-web-game ⚙️ 游戏架构 develop-web-game + game-engine ✨ 想做得更精致 game-feel + game-ui-ux 🌐 Three.js 3D 游戏 threejs-game-ui-designer 🤖 AI 直接生成完整浏览器游戏 higgsfield-game-generation 以前: “Codex,帮我写一个小游戏。” 现在: “Codex,把这几个 Skill 组合起来,给我整个游戏开发团队。” 这才是 Agent Skill 真正有意思的地方。😂 #Codex# #AgentSkill# #AI编程# #VibeCoding# #游戏开发#
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Grok 4.5 in Grok Build created an FPS game in under an hour. The prompt was simple. I told it to write a game design document and pull free assets from the web. Then I had it create a TODO.md with implementation phases and run a loop to build out each phase. SpaceXAI and Cursor cooked here. This model is insane.
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ARC Raiders has won Nordic Game of the Year at the 2026 Nordic Game Awards, one of the biggest awards for game developers in the Nordic region. The game also picked up awards for Best Technology and Best Audio Other major winners included: -The Midnight Walk — Best Art -Split Fiction — Best Game Design -LEGO Voyagers — Best Fun for Everyone -Discounty — Best Debut ARC Raiders beat several strong contenders for the top award, including Battlefield 6, Dune: Awakening and Split Fiction
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Takashi Tezuka, a longtime Nintendo executive and close collaborator with Shigeru Miyamoto, is retiring as Executive Officer effective June 26, 2026. He played a major role in creating early hits like Super Mario Bros. and The Legend of Zelda for the NES, helping establish Nintendo’s core game design principles over his decades at the company. Well deserved
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A bit late but I finished expedition 33, absolutely class game all around It's inspiring seeing the clear passion in the writing, music, performances and game design The attention to detail with environmental storytelling, so many secrets in its beautiful world :)
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