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Michael (@0xMichael) “和创始人简单交流了一下,Hoodl V2 会在原游戏基础上升级,机制更健康,仍然是用原来” — TopicDigg

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Michael
@0xMichael
Partner&CBO @TokenPocket_TP @KeyPalWallet @TransitFinance TokenPocket is the world's largest decentralized #StablecoinWallet# #NFA#
加入 July 2021
8.3K 正在关注    18.1K 粉丝
和创始人简单交流了一下,Hoodl V2 会在原游戏基础上升级,机制更健康,仍然是用原来的 $hoodl 代币进行置换。新游戏的机制会参考最近比较火的 StonkBrokers ,实现 游戏 + NFT + 代币 经济的正向循环。期待V2早日到来!
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Time to be straight with you about hoodl. The idea was good. The implementation wasn't 100%. Two main things I got wrong: 1. The game punished trading. Sell taxes, clocks resetting, every mechanic told you to never touch the token. But trading is what fills the pot. I built a prize pool that needed volume inside a design that suppressed it. 2. The custom hook. It made $hoodl unswappable on normal Uniswap and aggregators, which pushed people into scam pools. Neither is fixable in place. The hook is immutable. I can't patch v1 into what it should have been. So here's what I learned, partly from watching what actually works on this chain (credit where due, stonkbrokers showed what good plumbing looks like): Value has to flow into the liquid token, and the NFT gets priced in the token, never the other way around. Fees have to come from activity the game encourages, not activity it punishes. And the token has to trade clean, anywhere, no tricks in the swap path. And here's where I've landed: I don't want to leave it how it is. The idea deserves better than the version I shipped, and this community deserves the best version possible. So that's what I'm building. hoodl v2 is coming. v1 holders, you won't be left behind. There will be a path in. And v1 isn’t shutting down: it keeps running exactly as it does today, the game, the pot, the fees, all of it, for anyone who decides to stay. The Sheriff got away with one. He won't get away with two. Details soon.
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