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Dan (@Daniel_Farinax) “HUGE GROK PERFORMANCE 🚨 Built a full Unity space combat game with Grok Build +” — TopicDigg

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Dan
@Daniel_Farinax
🇺🇸 Building FREE apps and more Problem Solver | Hacker (Follow me for alpha)
加入 July 2009
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HUGE GROK PERFORMANCE 🚨 Built a full Unity space combat game with Grok Build + Grok 4.5 all in C#. CLI agents. MCP into the editor. Batchmode builds. I didn’t know Unity. I wrote zero code. Full walkthrough 👇 Audio on. I break down the build 🔊
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I told Grok “make an island game” and basically kept saying “make it cooler.” No design doc. No asset pipeline plan. Just Unity vibes. What shipped: • playable macOS Island Explorer • real CC0 Poly Haven trees/rocks/cliffs (not primitives) • Crest FFT ocean + shoreline foam • irregular hills, grounded props, FPS walk • half-size perf pass when it got heavy Built in Unity with Grok 4.5 and Grok Build.. again! Demo-ready in one session.
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