You don't need Claude Fable 5 or GPT-5.6
I built with Claude 👇
Drifting particles + pulsing sound rings, the techniques:
1. Flow field = each particle reads a Simplex noise field for which way to drift, organic not random.
2. GPGPU = thousands of particles updated on the GPU in a texture, 60fps on a phone.
3. Audio-reactive shader = the rings pulse to the track frequency data.
4. Selective bloom = only the bright parts glow. Lenis + GSAP + Three.js.
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