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Veltrx (@Veltrxai)

@Veltrxai
AI updates, tools & breakdowns.
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Anthropic switched Fable 5 back on 24 hours ago, and it took me 1 hour to prototype a GTA 6 trailer. Not a mockup or a storyboard a rendered trailer with camera cuts, Vice City neon, and a chase over the causeway at dusk. The run looked like this: Minute 0 — dropped 6 reference frames and the leaked trailer script into Fable 5 Minute 9 — it wrote a full shot list of 22 shots timed to 0.1 seconds Minute 24 — generated every scene, with 19 of 22 usable on the first pass Minute 41 — cut the sequence itself, matching pacing to the trailer's audio waveform Minute 58 — export, 1080p, 91 seconds I typed 4 prompts total while Fable ran the other 200 steps on its own planning, generating, reviewing its own frames and regenerating the bad ones. The old pipeline for this was a VFX team, 3 weeks and $15,000 minimum, when 1 fake trailer shot from an Upwork freelancer already costs $2,000. Rockstar spent 12 years and a reported $2B making the real thing with 6,000 people. My version doesn't compete with theirs but the gap between a studio and 1 guy with a laptop just shrank to 60 minutes and 4 prompts.
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Claude Fable 5 finished an 8 week Stripe migration in days. A senior engineer dropped the full legacy codebase Tuesday. Two months of team work vanished. The model shipped as the new flagship. One tier above Opus. Ask it about cyber, biology, or chemistry. It stays silent. Routes you quietly to Opus 4.8. That safety trip-wire hits 5% of sessions by design. The real version is Mythos 5. It ships only to US government cyber defenders. Anthropic calls it the strongest cyber model on Earth. Price starts at $10 per million tokens. Half the old rate. It runs free on Pro and Max until June 22. Anthropic built the most powerful AI possible. Then gave the world the safe one. The unrestricted beast stays locked away.
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