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Kōda (@aimikoda)

@aimikoda
Creative Technologist. Sharing ideas, prompts, workflows and things I craft. @martiniart_ creative partner.
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Visual Preset #04# Sakuga Purge High-end polished anime illustration fused with hyper-expressive sakuga action and aggressive manga impact effects. Clean cel-shaded rendering, sharp graphic shadow shapes, elegant linework, bold silhouette design and refined anime character styling define the visual language, while explosive speed lines, hand-drawn smear frames, rough impact hatching, halftone accents and ink-slice motion bursts intensify every strike and movement. Motion feels elastic, fast and forceful, with dramatic foreshortening, snap-heavy pose design, dynamic perspective, rush-in camera energy and strong frame-to-frame readability. Lighting stays bold and graphic rather than realistic, using controlled highlights, simplified color blocking and high-clarity contrast to preserve a premium illustrated finish while keeping the action raw, kinetic and sakuga-dominant. Created with Seedance 2.0 on @MartiniArt_ Seedance 2.0 Prompt: Supernatural martial arts duels between @[character1 ref] and @[character2 ref] with aura bursts and heavy impact accents. 16 beats. Open on immediate action, maintain escalating momentum throughout, and end on a decisive final impact with no slow introduction or cooldown. ...rest is the visual preset
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Visual Preset #03# High Voltage High-end cinematic 3D realism fused with hyper-energized electrical phenomena. Every movement generates branching plasma arcs, snapping lightning filaments, electromagnetic distortion, ionized air ripples and cascading sparks that dance across surfaces instead of conventional energy effects. Electric currents crawl over characters, weapons and environments with rhythmic pulse patterns, while shockwaves illuminate drifting particles, vapor and debris in synchronized flashes. Aggressive camera movement, dramatic perspective, volumetric light shafts, dynamic exposure shifts and dense atmospheric haze amplify every discharge, creating a world where electricity constantly reshapes the surrounding space. Feature-film rendering, physically believable materials and realistic electrical interactions preserve scale, weight and cinematic realism. Seedance 2.0 Prompt for this video: @[character re] lowers into a sprint as brilliant blue-white electricity condenses around one outstretched hand, crackling with violent intensity. Every accelerating step tears glowing fractures through puddles, while branching lightning lashes across the ground and nearby structures. The air warps with electromagnetic distortion as the fighter bursts forward in a blinding dash, piercing through the opponent's guard with a single lightning-charged palm strike. The impact erupts into an explosive sphere of plasma arcs and cascading sparks, briefly freezing the battlefield in white-blue light before the electrical current dissipates into the storm-filled sky. ...rest is visual preset.
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I'm still playing with 3D storyboards for Seedance 2.0. Even when I ask for a 2D video, using a 3D storyboard often pushes the model toward a 3D look. I haven't tested it extensively yet but there definitely seems to be a bias. So 2D storyboards work better for 2D videos, while 3D storyboards are better suited for 3D or photorealistic outputs. Another thing I found is that my video prompt is already very detailed. If I remove the storyboard section and generate the video without attaching a storyboard, the model still follows the same beats. The main difference is the environment. With a storyboard, it tends to recreate an environment that closely matches the storyboard. I also think storyboards help with certain poses and compositions. If you're curious about the prompts, I've included them below.
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Visual Preset #03# High Voltage High-end cinematic 3D realism fused with hyper-energized electrical phenomena. Every movement generates branching plasma arcs, snapping lightning filaments, electromagnetic distortion, ionized air ripples and cascading sparks that dance across surfaces instead of conventional energy effects. Electric currents crawl over characters, weapons and environments with rhythmic pulse patterns, while shockwaves illuminate drifting particles, vapor and debris in synchronized flashes. Aggressive camera movement, dramatic perspective, volumetric light shafts, dynamic exposure shifts and dense atmospheric haze amplify every discharge, creating a world where electricity constantly reshapes the surrounding space. Feature-film rendering, physically believable materials and realistic electrical interactions preserve scale, weight and cinematic realism. Seedance 2.0 Prompt for this video: @[character re] lowers into a sprint as brilliant blue-white electricity condenses around one outstretched hand, crackling with violent intensity. Every accelerating step tears glowing fractures through puddles, while branching lightning lashes across the ground and nearby structures. The air warps with electromagnetic distortion as the fighter bursts forward in a blinding dash, piercing through the opponent's guard with a single lightning-charged palm strike. The impact erupts into an explosive sphere of plasma arcs and cascading sparks, briefly freezing the battlefield in white-blue light before the electrical current dissipates into the storm-filled sky. ...rest is visual preset.
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With Seedance 2.0 3D model / blender workflows becoming so popular, I thought I'd try making a storyboard like this. You can find the prompts in the replies.
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The Laughing Bloom Just had to try the characters I created with the new style. Ah, that needle... Midjourney + GPT Image 2 + Seedance 2.0 - Prompts in the replies.
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