在这位老哥的 FPS 的基础上,用 Cindy 进行了二次创作。把一个纯演示的 DEMO,改造成了一个能通关的游戏。
《守护夜排档》,核心玩法是“炒、打、不撤”,玩家需要一边炒夜宵一边击退来袭的丧尸。
纯浏览器可玩,电脑手机都支持。
I wanted to test Fable 5.2's quality with one-shot prompts without human feedback.
Everything in this game is from scratch: models, sounds, textures. ~$550 at API pricing, ~2.7M output and 445M input tokens, heavily cached. Took 8 hours!
Play it here:
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