SAKANA FUGU ULTRA vs. CLAUDE OPUS 4.8 RESULTS
Prompt: "build a really high quality single html file crossy road game with three.js"
Sakana Fugu Ultra:
- Tokens Used: ~89k ($7.32)
- Time Elapsed: 22 minutes
- Issues: inverted directional turn, wonky camera, no sfx, not identical to Crossy Road game
Claude Opus 4.8 Ultracode:
- Tokens Used: ~940k (~$37.85)
- Time elapsed: 79 minutes
- Issues: got stuck twice in a retry loop (had to prompt to self-correct), wrong character position after restart, difficult from the start (whereas Fugu's version got significantly more difficult as you progress, which is the correct behaviour)
I think in terms of application functionality, quality, and design, Opus won. In terms of model speed and performance, Fugu on Opencode won.
What are your thoughts? Comment down below who you think won! ⬇️
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